◆ ActivateCondition()
◆ DeactivateCondition()
◆ GetDebugText()
override string GetDebugText |
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◆ Init()
◆ OnActivate()
override protected void OnActivate |
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PlayerBase |
player | ) |
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◆ OnDeactivate()
override protected void OnDeactivate |
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PlayerBase |
player | ) |
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◆ OnTick()
◆ AGENT_THRESHOLD_ACTIVATE
const int AGENT_THRESHOLD_ACTIVATE = 1150 |
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◆ AGENT_THRESHOLD_DEACTIVATE
const int AGENT_THRESHOLD_DEACTIVATE = 1100 |
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◆ HEALTH_LOSS_PNEUMONIA
const float HEALTH_LOSS_PNEUMONIA = 0.1 |
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◆ STAMINA_DEPLETION_MULTIPLIER
const float STAMINA_DEPLETION_MULTIPLIER = 1.3 |
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◆ STAMINA_RECOVERY_MULTIPLIER
const float STAMINA_RECOVERY_MULTIPLIER = 0.5 |
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◆ TEMPORARY_RESISTANCE_TIME
private const int TEMPORARY_RESISTANCE_TIME = 600 |
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The documentation for this class was generated from the following file:
- P:/scripts/4_World/Classes/PlayerModifiers/Modifiers/diseases/Pneumonia.c