◆ CanBeSkinned()
  
  
      
        
          | override bool CanBeSkinned  | 
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◆ CaptureSound() [1/5]
  
  
      
        
          | override string CaptureSound  | 
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◆ CaptureSound() [2/5]
  
  
      
        
          | override string CaptureSound  | 
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◆ CaptureSound() [3/5]
  
  
      
        
          | override string CaptureSound  | 
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◆ CaptureSound() [4/5]
  
  
      
        
          | override string CaptureSound  | 
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◆ CaptureSound() [5/5]
  
  
      
        
          | override string CaptureSound  | 
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◆ GetDeadItemName()
  
  
      
        
          | override string GetDeadItemName  | 
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◆ KeepHealthOnReplace()
  
  
      
        
          | override bool KeepHealthOnReplace  | 
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◆ RegisterHitComponentsForAI() [1/5]
  
  
      
        
          | override void RegisterHitComponentsForAI  | 
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◆ RegisterHitComponentsForAI() [2/5]
  
  
      
        
          | override void RegisterHitComponentsForAI  | 
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◆ RegisterHitComponentsForAI() [3/5]
  
  
      
        
          | override void RegisterHitComponentsForAI  | 
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◆ RegisterHitComponentsForAI() [4/5]
  
  
      
        
          | override void RegisterHitComponentsForAI  | 
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◆ RegisterHitComponentsForAI() [5/5]
  
  
      
        
          | override void RegisterHitComponentsForAI  | 
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◆ ReleaseSound() [1/5]
  
  
      
        
          | override string ReleaseSound  | 
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◆ ReleaseSound() [2/5]
  
  
      
        
          | override string ReleaseSound  | 
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◆ ReleaseSound() [3/5]
  
  
      
        
          | override string ReleaseSound  | 
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◆ ReleaseSound() [4/5]
  
  
      
        
          | override string ReleaseSound  | 
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◆ ReleaseSound() [5/5]
  
  
      
        
          | override string ReleaseSound  | 
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◆ ReplaceOnDeath()
  
  
      
        
          | override bool ReplaceOnDeath  | 
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The documentation for this class was generated from the following file: