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CarScript Class Reference

Private Member Functions

void CivilianSedan ()
 
override void EEInit ()
 
override void OnEngineStart ()
 
override void OnEngineStop ()
 
override void EOnPostSimulate (IEntity other, float timeSlice)
 
override int GetAnimInstance ()
 
override float GetTransportCameraDistance ()
 
override int GetSeatAnimationType (int posIdx)
 
override CarLightBase CreateFrontLight ()
 
override CarRearLightBase CreateRearLight ()
 
override bool CanReleaseAttachment (EntityAI attachment)
 
override protected bool CanManipulateSpareWheel (string slotSelectionName)
 
override bool CanDisplayAttachmentCategory (string category_name)
 
override bool CanDisplayCargo ()
 
override int GetCarDoorsState (string slotType)
 
override bool CrewCanGetThrough (int posIdx)
 
override string GetDoorSelectionNameFromSeatPos (int posIdx)
 
override string GetDoorInvSlotNameFromSeatPos (int posIdx)
 
override float OnSound (CarSoundCtrl ctrl, float oldValue)
 
override string GetAnimSourceFromSelection (string selection)
 
override bool IsVitalTruckBattery ()
 
override bool IsVitalGlowPlug ()
 
override bool CanReachSeatFromSeat (int currentSeat, int nextSeat)
 
override bool CanReachDoorsFromSeat (string pDoorsSelection, int pCurrentSeat)
 
override void OnDebugSpawn ()
 
override float GetPushForceCoefficientMultiplier ()
 
void Hatchback_02 ()
 
override void EEInit ()
 
override void OnEngineStart ()
 
override void OnEngineStop ()
 
override void EOnPostSimulate (IEntity other, float timeSlice)
 
override int GetAnimInstance ()
 
override int GetSeatAnimationType (int posIdx)
 
override CarRearLightBase CreateRearLight ()
 
override CarLightBase CreateFrontLight ()
 
override bool CanReleaseAttachment (EntityAI attachment)
 
override protected bool CanManipulateSpareWheel (string slotSelectionName)
 
override bool CanDisplayAttachmentCategory (string category_name)
 
override bool CanDisplayCargo ()
 
override int GetCarDoorsState (string slotType)
 
override bool CrewCanGetThrough (int posIdx)
 
override string GetDoorSelectionNameFromSeatPos (int posIdx)
 
override string GetDoorInvSlotNameFromSeatPos (int posIdx)
 
override float OnSound (CarSoundCtrl ctrl, float oldValue)
 
override string GetAnimSourceFromSelection (string selection)
 
override bool IsVitalTruckBattery ()
 
override bool IsVitalGlowPlug ()
 
override bool CanReachSeatFromSeat (int currentSeat, int nextSeat)
 
override bool CanReachDoorsFromSeat (string pDoorsSelection, int pCurrentSeat)
 
override void OnDebugSpawn ()
 
void Offroad_02 ()
 
override void EEInit ()
 
override void OnEngineStart ()
 
override void OnEngineStop ()
 
override void EOnPostSimulate (IEntity other, float timeSlice)
 
override int GetAnimInstance ()
 
override float GetTransportCameraDistance ()
 
override int GetSeatAnimationType (int posIdx)
 
override CarLightBase CreateFrontLight ()
 
override CarRearLightBase CreateRearLight ()
 
override bool CanReleaseAttachment (EntityAI attachment)
 
override protected bool CanManipulateSpareWheel (string slotSelectionName)
 
override bool CanDisplayAttachmentCategory (string category_name)
 
override bool CanDisplayCargo ()
 
override int GetCarDoorsState (string slotType)
 
override bool CrewCanGetThrough (int posIdx)
 
override string GetDoorSelectionNameFromSeatPos (int posIdx)
 
override string GetDoorInvSlotNameFromSeatPos (int posIdx)
 
override float OnSound (CarSoundCtrl ctrl, float oldValue)
 
override string GetAnimSourceFromSelection (string selection)
 
override bool CanReachSeatFromSeat (int currentSeat, int nextSeat)
 
override bool CanReachDoorsFromSeat (string pDoorsSelection, int pCurrentSeat)
 
override bool IsVitalTruckBattery ()
 
override bool IsVitalSparkPlug ()
 
override bool IsVitalRadiator ()
 
override void OnDebugSpawn ()
 
void OffroadHatchback ()
 
override void EEInit ()
 
override void OnEngineStart ()
 
override void OnEngineStop ()
 
override void EOnPostSimulate (IEntity other, float timeSlice)
 
override int GetAnimInstance ()
 
override float GetTransportCameraDistance ()
 
override int GetSeatAnimationType (int posIdx)
 
override CarRearLightBase CreateRearLight ()
 
override CarLightBase CreateFrontLight ()
 
override bool CanReleaseAttachment (EntityAI attachment)
 
override protected bool CanManipulateSpareWheel (string slotSelectionName)
 
override bool CanDisplayAttachmentCategory (string category_name)
 
override bool CanDisplayCargo ()
 
override int GetCarDoorsState (string slotType)
 
override bool CrewCanGetThrough (int posIdx)
 
override string GetDoorSelectionNameFromSeatPos (int posIdx)
 
override string GetDoorInvSlotNameFromSeatPos (int posIdx)
 
override float OnSound (CarSoundCtrl ctrl, float oldValue)
 
override string GetAnimSourceFromSelection (string selection)
 
override string GetDoorConditionPointFromSelection (string selection)
 
override int GetCrewIndex (string selection)
 
override bool IsVitalTruckBattery ()
 
override bool IsVitalGlowPlug ()
 
override bool CanReachSeatFromSeat (int currentSeat, int nextSeat)
 
override bool CanReachDoorsFromSeat (string pDoorsSelection, int pCurrentSeat)
 
override int GetSeatIndexFromDoor (string pDoorSelection)
 
override void SetActions ()
 
override void OnDebugSpawn ()
 
void Sedan_02 ()
 
override void EEInit ()
 
override void OnEngineStart ()
 
override void OnEngineStop ()
 
override void EOnPostSimulate (IEntity other, float timeSlice)
 
override int GetAnimInstance ()
 
override int GetSeatAnimationType (int posIdx)
 
override CarLightBase CreateFrontLight ()
 
override CarRearLightBase CreateRearLight ()
 
override bool CanReleaseAttachment (EntityAI attachment)
 
override protected bool CanManipulateSpareWheel (string slotSelectionName)
 
override bool CanDisplayAttachmentCategory (string category_name)
 
override bool CanDisplayCargo ()
 
override int GetCarDoorsState (string slotType)
 
override bool CrewCanGetThrough (int posIdx)
 
override string GetDoorSelectionNameFromSeatPos (int posIdx)
 
override string GetDoorInvSlotNameFromSeatPos (int posIdx)
 
override float OnSound (CarSoundCtrl ctrl, float oldValue)
 
override string GetAnimSourceFromSelection (string selection)
 
override bool IsVitalTruckBattery ()
 
override bool IsVitalGlowPlug ()
 
override bool CanReachSeatFromSeat (int currentSeat, int nextSeat)
 
override bool CanReachDoorsFromSeat (string pDoorsSelection, int pCurrentSeat)
 
override void OnDebugSpawn ()
 
void Truck_01_Base ()
 
override void EEInit ()
 
override void OnEngineStart ()
 
override void OnEngineStop ()
 
override void EOnPostSimulate (IEntity other, float timeSlice)
 
override float GetTransportCameraDistance ()
 
override vector GetTransportCameraOffset ()
 
override int GetAnimInstance ()
 
override int GetSeatAnimationType (int posIdx)
 
override CarLightBase CreateFrontLight ()
 
override CarRearLightBase CreateRearLight ()
 
override bool CanReleaseAttachment (EntityAI attachment)
 
override protected bool CanManipulateSpareWheel (string slotSelectionName)
 
override bool CrewCanGetThrough (int posIdx)
 
override string GetDoorSelectionNameFromSeatPos (int posIdx)
 
override string GetDoorInvSlotNameFromSeatPos (int posIdx)
 
override float OnSound (CarSoundCtrl ctrl, float oldValue)
 
override void OnAnimationPhaseStarted (string animSource, float phase)
 
override int GetCarDoorsState (string slotType)
 
override string GetAnimSourceFromSelection (string selection)
 
override bool CanReachSeatFromSeat (int currentSeat, int nextSeat)
 
override bool CanReachDoorsFromSeat (string pDoorsSelection, int pCurrentSeat)
 
override int GetSeatIndexFromDoor (string pDoorSelection)
 
override bool IsVitalCarBattery ()
 
override bool IsVitalSparkPlug ()
 
override bool IsVitalGlowPlug ()
 
override bool IsVitalEngineBelt ()
 
override bool IsVitalRadiator ()
 
override void SetActions ()
 
override void OnDebugSpawn ()
 
void Truck_02 ()
 
override void EEInit ()
 
override void OnEngineStart ()
 
override void OnEngineStop ()
 
override void EOnPostSimulate (IEntity other, float timeSlice)
 
override int GetAnimInstance ()
 
override int GetSeatAnimationType (int posIdx)
 
override int GetCarDoorsState (string slotType)
 
override bool CrewCanGetThrough (int posIdx)
 
override float OnSound (CarSoundCtrl ctrl, float oldValue)
 
override string GetAnimSourceFromSelection (string selection)
 
override bool IsVitalCarBattery ()
 
override bool IsVitalSparkPlug ()
 
override bool IsVitalGlowPlug ()
 
override bool IsVitalEngineBelt ()
 
override bool IsVitalRadiator ()
 
override bool CanReachSeatFromSeat (int currentSeat, int nextSeat)
 
override bool CanReachDoorsFromSeat (string pDoorsSelection, int pCurrentSeat)
 
override int GetSeatIndexFromDoor (string pDoorSelection)
 
override void OnDebugSpawn ()
 
void Van_01 ()
 
override void EEInit ()
 
override void OnEngineStart ()
 
override void OnEngineStop ()
 
override void EOnPostSimulate (IEntity other, float timeSlice)
 
override int GetAnimInstance ()
 
override int GetSeatAnimationType (int posIdx)
 
override int GetCarDoorsState (string slotType)
 
override bool CrewCanGetThrough (int posIdx)
 
override float OnSound (CarSoundCtrl ctrl, float oldValue)
 
override string GetAnimSourceFromSelection (string selection)
 
override string GetDoorConditionPointFromSelection (string selection)
 
override bool IsVitalTruckBattery ()
 
override bool IsVitalGlowPlug ()
 
override bool CanReachSeatFromSeat (int currentSeat, int nextSeat)
 
override bool CanReachDoorsFromSeat (string pDoorsSelection, int pCurrentSeat)
 

Private Attributes

protected ref UniversalTemperatureSource m_UTSource
 
protected ref UniversalTemperatureSourceSettings m_UTSSettings
 
protected ref UniversalTemperatureSourceLambdaEngine m_UTSLEngine
 

Member Function Documentation

◆ CanDisplayAttachmentCategory() [1/5]

override bool CanDisplayAttachmentCategory ( string  category_name)
inlineprivate

◆ CanDisplayAttachmentCategory() [2/5]

override bool CanDisplayAttachmentCategory ( string  category_name)
inlineprivate

◆ CanDisplayAttachmentCategory() [3/5]

override bool CanDisplayAttachmentCategory ( string  category_name)
inlineprivate

◆ CanDisplayAttachmentCategory() [4/5]

override bool CanDisplayAttachmentCategory ( string  category_name)
inlineprivate

◆ CanDisplayAttachmentCategory() [5/5]

override bool CanDisplayAttachmentCategory ( string  category_name)
inlineprivate

◆ CanDisplayCargo() [1/5]

override bool CanDisplayCargo ( )
inlineprivate

References GetCarDoorsState().

◆ CanDisplayCargo() [2/5]

override bool CanDisplayCargo ( )
inlineprivate

References GetCarDoorsState().

◆ CanDisplayCargo() [3/5]

override bool CanDisplayCargo ( )
inlineprivate

References GetCarDoorsState().

◆ CanDisplayCargo() [4/5]

override bool CanDisplayCargo ( )
inlineprivate

References GetCarDoorsState().

◆ CanDisplayCargo() [5/5]

override bool CanDisplayCargo ( )
inlineprivate

References GetCarDoorsState().

◆ CanManipulateSpareWheel() [1/6]

override protected bool CanManipulateSpareWheel ( string  slotSelectionName)
inlineprivate

◆ CanManipulateSpareWheel() [2/6]

override protected bool CanManipulateSpareWheel ( string  slotSelectionName)
inlineprivate

References GetCarDoorsState().

◆ CanManipulateSpareWheel() [3/6]

override protected bool CanManipulateSpareWheel ( string  slotSelectionName)
inlineprivate

References GetCarDoorsState().

◆ CanManipulateSpareWheel() [4/6]

override protected bool CanManipulateSpareWheel ( string  slotSelectionName)
inlineprivate

References GetCarDoorsState().

◆ CanManipulateSpareWheel() [5/6]

override protected bool CanManipulateSpareWheel ( string  slotSelectionName)
inlineprivate

References GetCarDoorsState().

◆ CanManipulateSpareWheel() [6/6]

override protected bool CanManipulateSpareWheel ( string  slotSelectionName)
inlineprivate

◆ CanReachDoorsFromSeat() [1/8]

override bool CanReachDoorsFromSeat ( string  pDoorsSelection,
int  pCurrentSeat 
)
inlineprivate

◆ CanReachDoorsFromSeat() [2/8]

override bool CanReachDoorsFromSeat ( string  pDoorsSelection,
int  pCurrentSeat 
)
inlineprivate

◆ CanReachDoorsFromSeat() [3/8]

override bool CanReachDoorsFromSeat ( string  pDoorsSelection,
int  pCurrentSeat 
)
inlineprivate

◆ CanReachDoorsFromSeat() [4/8]

override bool CanReachDoorsFromSeat ( string  pDoorsSelection,
int  pCurrentSeat 
)
inlineprivate

◆ CanReachDoorsFromSeat() [5/8]

override bool CanReachDoorsFromSeat ( string  pDoorsSelection,
int  pCurrentSeat 
)
inlineprivate

◆ CanReachDoorsFromSeat() [6/8]

override bool CanReachDoorsFromSeat ( string  pDoorsSelection,
int  pCurrentSeat 
)
inlineprivate

◆ CanReachDoorsFromSeat() [7/8]

override bool CanReachDoorsFromSeat ( string  pDoorsSelection,
int  pCurrentSeat 
)
inlineprivate

◆ CanReachDoorsFromSeat() [8/8]

override bool CanReachDoorsFromSeat ( string  pDoorsSelection,
int  pCurrentSeat 
)
inlineprivate

◆ CanReachSeatFromSeat() [1/8]

override bool CanReachSeatFromSeat ( int  currentSeat,
int  nextSeat 
)
inlineprivate

◆ CanReachSeatFromSeat() [2/8]

override bool CanReachSeatFromSeat ( int  currentSeat,
int  nextSeat 
)
inlineprivate

◆ CanReachSeatFromSeat() [3/8]

override bool CanReachSeatFromSeat ( int  currentSeat,
int  nextSeat 
)
inlineprivate

◆ CanReachSeatFromSeat() [4/8]

override bool CanReachSeatFromSeat ( int  currentSeat,
int  nextSeat 
)
inlineprivate

◆ CanReachSeatFromSeat() [5/8]

override bool CanReachSeatFromSeat ( int  currentSeat,
int  nextSeat 
)
inlineprivate

◆ CanReachSeatFromSeat() [6/8]

override bool CanReachSeatFromSeat ( int  currentSeat,
int  nextSeat 
)
inlineprivate

◆ CanReachSeatFromSeat() [7/8]

override bool CanReachSeatFromSeat ( int  currentSeat,
int  nextSeat 
)
inlineprivate

◆ CanReachSeatFromSeat() [8/8]

override bool CanReachSeatFromSeat ( int  currentSeat,
int  nextSeat 
)
inlineprivate

◆ CanReleaseAttachment() [1/6]

override bool CanReleaseAttachment ( EntityAI  attachment)
inlineprivate

References GetCarDoorsState().

◆ CanReleaseAttachment() [2/6]

override bool CanReleaseAttachment ( EntityAI  attachment)
inlineprivate

References GetCarDoorsState().

◆ CanReleaseAttachment() [3/6]

override bool CanReleaseAttachment ( EntityAI  attachment)
inlineprivate

References GetCarDoorsState().

◆ CanReleaseAttachment() [4/6]

override bool CanReleaseAttachment ( EntityAI  attachment)
inlineprivate

References GetCarDoorsState().

◆ CanReleaseAttachment() [5/6]

override bool CanReleaseAttachment ( EntityAI  attachment)
inlineprivate

References GetCarDoorsState().

◆ CanReleaseAttachment() [6/6]

override bool CanReleaseAttachment ( EntityAI  attachment)
inlineprivate

◆ CivilianSedan()

void CivilianSedan ( )
inlineprivate

◆ CreateFrontLight() [1/6]

override CarLightBase CreateFrontLight ( )
inlineprivate

Referenced by Car::UpdateLightsClient().

◆ CreateFrontLight() [2/6]

override CarLightBase CreateFrontLight ( )
inlineprivate

◆ CreateFrontLight() [3/6]

override CarLightBase CreateFrontLight ( )
inlineprivate

◆ CreateFrontLight() [4/6]

override CarLightBase CreateFrontLight ( )
inlineprivate

◆ CreateFrontLight() [5/6]

override CarLightBase CreateFrontLight ( )
inlineprivate

◆ CreateFrontLight() [6/6]

override CarLightBase CreateFrontLight ( )
inlineprivate

◆ CreateRearLight() [1/6]

override CarRearLightBase CreateRearLight ( )
inlineprivate

Referenced by Car::UpdateLightsClient().

◆ CreateRearLight() [2/6]

override CarRearLightBase CreateRearLight ( )
inlineprivate

◆ CreateRearLight() [3/6]

override CarRearLightBase CreateRearLight ( )
inlineprivate

◆ CreateRearLight() [4/6]

override CarRearLightBase CreateRearLight ( )
inlineprivate

◆ CreateRearLight() [5/6]

override CarRearLightBase CreateRearLight ( )
inlineprivate

◆ CreateRearLight() [6/6]

override CarRearLightBase CreateRearLight ( )
inlineprivate

◆ CrewCanGetThrough() [1/8]

override bool CrewCanGetThrough ( int  posIdx)
inlineprivate

References GetCarDoorsState().

◆ CrewCanGetThrough() [2/8]

override bool CrewCanGetThrough ( int  posIdx)
inlineprivate

References GetCarDoorsState().

◆ CrewCanGetThrough() [3/8]

override bool CrewCanGetThrough ( int  posIdx)
inlineprivate

References GetCarDoorsState().

◆ CrewCanGetThrough() [4/8]

override bool CrewCanGetThrough ( int  posIdx)
inlineprivate

References GetCarDoorsState().

◆ CrewCanGetThrough() [5/8]

override bool CrewCanGetThrough ( int  posIdx)
inlineprivate

References GetCarDoorsState().

◆ CrewCanGetThrough() [6/8]

override bool CrewCanGetThrough ( int  posIdx)
inlineprivate

References GetCarDoorsState().

◆ CrewCanGetThrough() [7/8]

override bool CrewCanGetThrough ( int  posIdx)
inlineprivate

References GetCarDoorsState().

◆ CrewCanGetThrough() [8/8]

override bool CrewCanGetThrough ( int  posIdx)
inlineprivate

References GetCarDoorsState().

◆ EEInit() [1/8]

◆ EEInit() [2/8]

◆ EEInit() [3/8]

◆ EEInit() [4/8]

◆ EEInit() [5/8]

◆ EEInit() [6/8]

◆ EEInit() [7/8]

◆ EEInit() [8/8]

◆ EOnPostSimulate() [1/8]

override void EOnPostSimulate ( IEntity  other,
float  timeSlice 
)
inlineprivate

◆ EOnPostSimulate() [2/8]

override void EOnPostSimulate ( IEntity  other,
float  timeSlice 
)
inlineprivate

◆ EOnPostSimulate() [3/8]

override void EOnPostSimulate ( IEntity  other,
float  timeSlice 
)
inlineprivate

◆ EOnPostSimulate() [4/8]

override void EOnPostSimulate ( IEntity  other,
float  timeSlice 
)
inlineprivate

◆ EOnPostSimulate() [5/8]

override void EOnPostSimulate ( IEntity  other,
float  timeSlice 
)
inlineprivate

◆ EOnPostSimulate() [6/8]

override void EOnPostSimulate ( IEntity  other,
float  timeSlice 
)
inlineprivate

◆ EOnPostSimulate() [7/8]

override void EOnPostSimulate ( IEntity  other,
float  timeSlice 
)
inlineprivate

◆ EOnPostSimulate() [8/8]

override void EOnPostSimulate ( IEntity  other,
float  timeSlice 
)
inlineprivate

◆ GetAnimInstance() [1/8]

override int GetAnimInstance ( )
inlineprivate

◆ GetAnimInstance() [2/8]

override int GetAnimInstance ( )
inlineprivate

◆ GetAnimInstance() [3/8]

override int GetAnimInstance ( )
inlineprivate

◆ GetAnimInstance() [4/8]

override int GetAnimInstance ( )
inlineprivate

◆ GetAnimInstance() [5/8]

override int GetAnimInstance ( )
inlineprivate

◆ GetAnimInstance() [6/8]

override int GetAnimInstance ( )
inlineprivate

◆ GetAnimInstance() [7/8]

override int GetAnimInstance ( )
inlineprivate

◆ GetAnimInstance() [8/8]

override int GetAnimInstance ( )
inlineprivate

◆ GetAnimSourceFromSelection() [1/8]

◆ GetAnimSourceFromSelection() [2/8]

override string GetAnimSourceFromSelection ( string  selection)
inlineprivate

◆ GetAnimSourceFromSelection() [3/8]

override string GetAnimSourceFromSelection ( string  selection)
inlineprivate

◆ GetAnimSourceFromSelection() [4/8]

override string GetAnimSourceFromSelection ( string  selection)
inlineprivate

◆ GetAnimSourceFromSelection() [5/8]

override string GetAnimSourceFromSelection ( string  selection)
inlineprivate

◆ GetAnimSourceFromSelection() [6/8]

override string GetAnimSourceFromSelection ( string  selection)
inlineprivate

◆ GetAnimSourceFromSelection() [7/8]

override string GetAnimSourceFromSelection ( string  selection)
inlineprivate

◆ GetAnimSourceFromSelection() [8/8]

override string GetAnimSourceFromSelection ( string  selection)
inlineprivate

◆ GetCarDoorsState() [1/8]

◆ GetCarDoorsState() [2/8]

override int GetCarDoorsState ( string  slotType)
inlineprivate

References Class::CastTo().

◆ GetCarDoorsState() [3/8]

override int GetCarDoorsState ( string  slotType)
inlineprivate

References Class::CastTo().

◆ GetCarDoorsState() [4/8]

override int GetCarDoorsState ( string  slotType)
inlineprivate

References Class::CastTo().

◆ GetCarDoorsState() [5/8]

override int GetCarDoorsState ( string  slotType)
inlineprivate

References Class::CastTo().

◆ GetCarDoorsState() [6/8]

override int GetCarDoorsState ( string  slotType)
inlineprivate

References Class::CastTo().

◆ GetCarDoorsState() [7/8]

override int GetCarDoorsState ( string  slotType)
inlineprivate

References Class::CastTo().

◆ GetCarDoorsState() [8/8]

override int GetCarDoorsState ( string  slotType)
inlineprivate

References Class::CastTo().

◆ GetCrewIndex()

override int GetCrewIndex ( string  selection)
inlineprivate

◆ GetDoorConditionPointFromSelection() [1/2]

override string GetDoorConditionPointFromSelection ( string  selection)
inlineprivate

◆ GetDoorConditionPointFromSelection() [2/2]

override string GetDoorConditionPointFromSelection ( string  selection)
inlineprivate

◆ GetDoorInvSlotNameFromSeatPos() [1/6]

override string GetDoorInvSlotNameFromSeatPos ( int  posIdx)
inlineprivate

◆ GetDoorInvSlotNameFromSeatPos() [2/6]

override string GetDoorInvSlotNameFromSeatPos ( int  posIdx)
inlineprivate

◆ GetDoorInvSlotNameFromSeatPos() [3/6]

override string GetDoorInvSlotNameFromSeatPos ( int  posIdx)
inlineprivate

◆ GetDoorInvSlotNameFromSeatPos() [4/6]

override string GetDoorInvSlotNameFromSeatPos ( int  posIdx)
inlineprivate

◆ GetDoorInvSlotNameFromSeatPos() [5/6]

override string GetDoorInvSlotNameFromSeatPos ( int  posIdx)
inlineprivate

◆ GetDoorInvSlotNameFromSeatPos() [6/6]

override string GetDoorInvSlotNameFromSeatPos ( int  posIdx)
inlineprivate

◆ GetDoorSelectionNameFromSeatPos() [1/6]

override string GetDoorSelectionNameFromSeatPos ( int  posIdx)
inlineprivate

◆ GetDoorSelectionNameFromSeatPos() [2/6]

override string GetDoorSelectionNameFromSeatPos ( int  posIdx)
inlineprivate

◆ GetDoorSelectionNameFromSeatPos() [3/6]

override string GetDoorSelectionNameFromSeatPos ( int  posIdx)
inlineprivate

◆ GetDoorSelectionNameFromSeatPos() [4/6]

override string GetDoorSelectionNameFromSeatPos ( int  posIdx)
inlineprivate

◆ GetDoorSelectionNameFromSeatPos() [5/6]

override string GetDoorSelectionNameFromSeatPos ( int  posIdx)
inlineprivate

◆ GetDoorSelectionNameFromSeatPos() [6/6]

override string GetDoorSelectionNameFromSeatPos ( int  posIdx)
inlineprivate

◆ GetPushForceCoefficientMultiplier()

override float GetPushForceCoefficientMultiplier ( )
inlineprivate

◆ GetSeatAnimationType() [1/8]

override int GetSeatAnimationType ( int  posIdx)
inlineprivate

◆ GetSeatAnimationType() [2/8]

override int GetSeatAnimationType ( int  posIdx)
inlineprivate

◆ GetSeatAnimationType() [3/8]

override int GetSeatAnimationType ( int  posIdx)
inlineprivate

◆ GetSeatAnimationType() [4/8]

override int GetSeatAnimationType ( int  posIdx)
inlineprivate

◆ GetSeatAnimationType() [5/8]

override int GetSeatAnimationType ( int  posIdx)
inlineprivate

◆ GetSeatAnimationType() [6/8]

override int GetSeatAnimationType ( int  posIdx)
inlineprivate

◆ GetSeatAnimationType() [7/8]

override int GetSeatAnimationType ( int  posIdx)
inlineprivate

◆ GetSeatAnimationType() [8/8]

override int GetSeatAnimationType ( int  posIdx)
inlineprivate

◆ GetSeatIndexFromDoor() [1/3]

override int GetSeatIndexFromDoor ( string  pDoorSelection)
inlineprivate

◆ GetSeatIndexFromDoor() [2/3]

override int GetSeatIndexFromDoor ( string  pDoorSelection)
inlineprivate

◆ GetSeatIndexFromDoor() [3/3]

override int GetSeatIndexFromDoor ( string  pDoorSelection)
inlineprivate

◆ GetTransportCameraDistance() [1/4]

override float GetTransportCameraDistance ( )
inlineprivate

◆ GetTransportCameraDistance() [2/4]

override float GetTransportCameraDistance ( )
inlineprivate

◆ GetTransportCameraDistance() [3/4]

override float GetTransportCameraDistance ( )
inlineprivate

◆ GetTransportCameraDistance() [4/4]

override float GetTransportCameraDistance ( )
inlineprivate

◆ GetTransportCameraOffset()

override vector GetTransportCameraOffset ( )
inlineprivate

◆ Hatchback_02()

void Hatchback_02 ( )
inlineprivate

◆ IsVitalCarBattery() [1/2]

◆ IsVitalCarBattery() [2/2]

override bool IsVitalCarBattery ( )
inlineprivate

◆ IsVitalEngineBelt() [1/2]

override bool IsVitalEngineBelt ( )
inlineprivate

◆ IsVitalEngineBelt() [2/2]

override bool IsVitalEngineBelt ( )
inlineprivate

◆ IsVitalGlowPlug() [1/7]

override bool IsVitalGlowPlug ( )
inlineprivate

◆ IsVitalGlowPlug() [2/7]

override bool IsVitalGlowPlug ( )
inlineprivate

◆ IsVitalGlowPlug() [3/7]

override bool IsVitalGlowPlug ( )
inlineprivate

◆ IsVitalGlowPlug() [4/7]

override bool IsVitalGlowPlug ( )
inlineprivate

◆ IsVitalGlowPlug() [5/7]

override bool IsVitalGlowPlug ( )
inlineprivate

◆ IsVitalGlowPlug() [6/7]

override bool IsVitalGlowPlug ( )
inlineprivate

◆ IsVitalGlowPlug() [7/7]

override bool IsVitalGlowPlug ( )
inlineprivate

◆ IsVitalRadiator() [1/3]

override bool IsVitalRadiator ( )
inlineprivate

◆ IsVitalRadiator() [2/3]

override bool IsVitalRadiator ( )
inlineprivate

◆ IsVitalRadiator() [3/3]

override bool IsVitalRadiator ( )
inlineprivate

◆ IsVitalSparkPlug() [1/3]

override bool IsVitalSparkPlug ( )
inlineprivate

◆ IsVitalSparkPlug() [2/3]

override bool IsVitalSparkPlug ( )
inlineprivate

◆ IsVitalSparkPlug() [3/3]

override bool IsVitalSparkPlug ( )
inlineprivate

◆ IsVitalTruckBattery() [1/6]

◆ IsVitalTruckBattery() [2/6]

override bool IsVitalTruckBattery ( )
inlineprivate

◆ IsVitalTruckBattery() [3/6]

override bool IsVitalTruckBattery ( )
inlineprivate

◆ IsVitalTruckBattery() [4/6]

override bool IsVitalTruckBattery ( )
inlineprivate

◆ IsVitalTruckBattery() [5/6]

override bool IsVitalTruckBattery ( )
inlineprivate

◆ IsVitalTruckBattery() [6/6]

override bool IsVitalTruckBattery ( )
inlineprivate

◆ Offroad_02()

void Offroad_02 ( )
inlineprivate

◆ OffroadHatchback()

void OffroadHatchback ( )
inlineprivate

◆ OnAnimationPhaseStarted()

override void OnAnimationPhaseStarted ( string  animSource,
float  phase 
)
inlineprivate

◆ OnDebugSpawn() [1/7]

override void OnDebugSpawn ( )
inlineprivate

◆ OnDebugSpawn() [2/7]

override void OnDebugSpawn ( )
inlineprivate

◆ OnDebugSpawn() [3/7]

override void OnDebugSpawn ( )
inlineprivate

◆ OnDebugSpawn() [4/7]

override void OnDebugSpawn ( )
inlineprivate

◆ OnDebugSpawn() [5/7]

override void OnDebugSpawn ( )
inlineprivate

◆ OnDebugSpawn() [6/7]

override void OnDebugSpawn ( )
inlineprivate

◆ OnDebugSpawn() [7/7]

override void OnDebugSpawn ( )
inlineprivate

References Class::CastTo().

◆ OnEngineStart() [1/8]

override void OnEngineStart ( )
inlineprivate

References GetGame(), and m_UTSource.

◆ OnEngineStart() [2/8]

override void OnEngineStart ( )
inlineprivate

References GetGame(), and m_UTSource.

◆ OnEngineStart() [3/8]

override void OnEngineStart ( )
inlineprivate

References GetGame(), and m_UTSource.

◆ OnEngineStart() [4/8]

override void OnEngineStart ( )
inlineprivate

References GetGame(), and m_UTSource.

◆ OnEngineStart() [5/8]

override void OnEngineStart ( )
inlineprivate

References GetGame(), and m_UTSource.

◆ OnEngineStart() [6/8]

override void OnEngineStart ( )
inlineprivate

References GetGame(), and m_UTSource.

◆ OnEngineStart() [7/8]

override void OnEngineStart ( )
inlineprivate

References GetGame(), and m_UTSource.

◆ OnEngineStart() [8/8]

override void OnEngineStart ( )
inlineprivate

References GetGame(), and m_UTSource.

◆ OnEngineStop() [1/8]

override void OnEngineStop ( )
inlineprivate

References GetGame(), and m_UTSource.

◆ OnEngineStop() [2/8]

override void OnEngineStop ( )
inlineprivate

References GetGame(), and m_UTSource.

◆ OnEngineStop() [3/8]

override void OnEngineStop ( )
inlineprivate

References GetGame(), and m_UTSource.

◆ OnEngineStop() [4/8]

override void OnEngineStop ( )
inlineprivate

References GetGame(), and m_UTSource.

◆ OnEngineStop() [5/8]

override void OnEngineStop ( )
inlineprivate

References GetGame(), and m_UTSource.

◆ OnEngineStop() [6/8]

override void OnEngineStop ( )
inlineprivate

References GetGame(), and m_UTSource.

◆ OnEngineStop() [7/8]

override void OnEngineStop ( )
inlineprivate

References GetGame(), and m_UTSource.

◆ OnEngineStop() [8/8]

override void OnEngineStop ( )
inlineprivate

References GetGame(), and m_UTSource.

◆ OnSound() [1/8]

override float OnSound ( CarSoundCtrl  ctrl,
float  oldValue 
)
inlineprivate

◆ OnSound() [2/8]

override float OnSound ( CarSoundCtrl  ctrl,
float  oldValue 
)
inlineprivate

◆ OnSound() [3/8]

override float OnSound ( CarSoundCtrl  ctrl,
float  oldValue 
)
inlineprivate

◆ OnSound() [4/8]

override float OnSound ( CarSoundCtrl  ctrl,
float  oldValue 
)
inlineprivate

◆ OnSound() [5/8]

override float OnSound ( CarSoundCtrl  ctrl,
float  oldValue 
)
inlineprivate

◆ OnSound() [6/8]

override float OnSound ( CarSoundCtrl  ctrl,
float  oldValue 
)
inlineprivate

◆ OnSound() [7/8]

override float OnSound ( CarSoundCtrl  ctrl,
float  oldValue 
)
inlineprivate

References GetCarDoorsState().

◆ OnSound() [8/8]

override float OnSound ( CarSoundCtrl  ctrl,
float  oldValue 
)
inlineprivate

References GetCarDoorsState().

◆ Sedan_02()

void Sedan_02 ( )
inlineprivate

◆ SetActions() [1/2]

override void SetActions ( )
inlineprivate

References AddAction().

Referenced by Car::InitializeActions().

◆ SetActions() [2/2]

◆ Truck_01_Base()

void Truck_01_Base ( )
inlineprivate

◆ Truck_02()

void Truck_02 ( )
inlineprivate

◆ Van_01()

void Van_01 ( )
inlineprivate

Field Documentation

◆ m_UTSLEngine

protected ref UniversalTemperatureSourceLambdaEngine m_UTSLEngine
private

◆ m_UTSource

protected ref UniversalTemperatureSource m_UTSource
private

◆ m_UTSSettings

protected ref UniversalTemperatureSourceSettings m_UTSSettings
private

The documentation for this class was generated from the following files: