PC Stable Documentation
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Private Member Functions | |
void | ActionCarHornLong () |
override bool | HasTarget () |
override bool | HasProgress () |
override bool | CanBeUsedInVehicle () |
override | GetInputType () |
override bool | UseMainItem () |
override void | CreateConditionComponents () |
override ActionData | CreateActionData () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnUpdate (ActionData action_data) |
special case - manually ends the action on exec event | |
override void | OnEndInput (ActionData action_data) |
override void | OnStart (ActionData action_data) |
override void | OnStartServer (ActionData action_data) |
override void | OnEndServer (ActionData action_data) |
override void | WriteToContext (ParamsWriteContext ctx, ActionData action_data) |
override bool | ReadFromContext (ParamsReadContext ctx, out ActionReciveData action_recive_data) |
override void | HandleReciveData (ActionReciveData action_recive_data, ActionData action_data) |
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References AnimatedActionBase::m_CommandUID, and ActionBase::m_StanceMask.
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References ActionCarHornBase::ActionCondition().
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References ActionData.
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References ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.
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References CarHornLongActionInput.
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References CarHornActionData::m_ActionNeedEnd, and CarHornActionData::m_Car.
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References ActionCarHornBase::SetCarHornState().
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References ActionCarHornBase::SetCarHornState().
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References CarHornActionData::m_ActionNeedEnd, and CarHornActionData::m_Car.
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References CarHornActionData::m_ActionNeedEnd, and ActionCarHornBase::SetCarHornState().
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special case - manually ends the action on exec event
References CarHornActionData::m_ActionNeedEnd.
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References Serializer::Read().
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References CarHornActionData::m_ActionNeedEnd, CarHornActionData::m_Car, and Serializer::Write().