PC Stable Documentation
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Static Private Member Functions | |
static bool | ActionCondition (PlayerBase player) |
static void | SetCarHornState (CarHornActionData pActionData, int pState) |
static protected bool | PlayerIsDriver (Transport trans, PlayerBase player) |
static protected bool | BatteryIsVital (ItemBase battery) |
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inlinestaticprivate |
References BatteryIsVital(), Class::CastTo(), HumanCommandVehicle::GetTransport(), and PlayerIsDriver().
Referenced by ActionCondition(), and ActionCarHornLong::ActionCondition().
References GameConstants::STATE_DAMAGED.
Referenced by ActionCondition().
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inlinestaticprivate |
Referenced by ActionCondition().
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inlinestaticprivate |
References CarHornActionData::m_Car.
Referenced by OnEndInput(), ActionCarHornLong::OnEndInput(), OnEndServer(), ActionCarHornLong::OnEndServer(), OnStartServer(), and ActionCarHornLong::OnStartServer().