Data Structures | |
| class | ActionCarHornBase | 
| class | CarHornActionData | 
| class | ActionCarHornLong | 
Functions | |
| CarHornActionData ActionData | ActionCarHornShort () | 
| override bool | HasTarget () | 
| override bool | HasProgress () | 
| override bool | CanBeUsedInVehicle () | 
| override bool | UseMainItem () | 
| override void | CreateConditionComponents () | 
| override | GetInputType () | 
| override ActionData | CreateActionData () | 
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) | 
| override void | OnUpdate (ActionData action_data) | 
| special case - manually ends the action on exec event   | |
| override void | OnEndInput (ActionData action_data) | 
| override void | OnStart (ActionData action_data) | 
| sets the m_ActionNeeded flag on both sides   | |
| override void | OnStartServer (ActionData action_data) | 
| override void | OnEndServer (ActionData action_data) | 
| override void | WriteToContext (ParamsWriteContext ctx, ActionData action_data) | 
| override bool | ReadFromContext (ParamsReadContext ctx, out ActionReciveData action_recive_data) | 
| override void | HandleReciveData (ActionReciveData action_recive_data, ActionData action_data) | 
Variables | |
| class ActionCarHornBase | m_ActionNeedEnd | 
| CarScript | m_Car | 
| CarHornActionData ActionData ActionCarHornShort | ( | ) | 
Referenced by ActionConstructor::RegisterActions(), and Car::SetActions().
| override bool ActionCondition | ( | PlayerBase | player, | 
| ActionTarget | target, | ||
| ItemBase | item | ||
| ) | 
References ActionCarHornBase::ActionCondition().
| override bool CanBeUsedInVehicle | ( | ) | 
| override ActionData CreateActionData | ( | ) | 
References ActionData.
| override void CreateConditionComponents | ( | ) | 
| override GetInputType | ( | ) | 
| override void HandleReciveData | ( | ActionReciveData | action_recive_data, | 
| ActionData | action_data | ||
| ) | 
References CarHornActionData::m_ActionNeedEnd, and CarHornActionData::m_Car.
| override bool HasProgress | ( | ) | 
| override bool HasTarget | ( | ) | 
| override void OnEndInput | ( | ActionData | action_data | ) | 
References ActionCarHornBase::SetCarHornState().
| override void OnEndServer | ( | ActionData | action_data | ) | 
References ActionCarHornBase::SetCarHornState().
| override void OnStart | ( | ActionData | action_data | ) | 
sets the m_ActionNeeded flag on both sides
References CarHornActionData::m_ActionNeedEnd, and CarHornActionData::m_Car.
| override void OnStartServer | ( | ActionData | action_data | ) | 
References ActionCarHornBase::SetCarHornState().
| override void OnUpdate | ( | ActionData | action_data | ) | 
special case - manually ends the action on exec event
References CarHornActionData::m_ActionNeedEnd.
| override bool ReadFromContext | ( | ParamsReadContext | ctx, | 
| out ActionReciveData | action_recive_data | ||
| ) | 
References Serializer::Read().
| override bool UseMainItem | ( | ) | 
| override void WriteToContext | ( | ParamsWriteContext | ctx, | 
| ActionData | action_data | ||
| ) | 
References CarHornActionData::m_ActionNeedEnd, CarHornActionData::m_Car, and Serializer::Write().
| bool m_ActionNeedEnd | 
| CarScript m_Car |