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ActionConstructor Class Reference

Private Member Functions

bool ConstructActions (out array< ref ActionBase > actionsArray, out map< typename, ActionBase > actionNameActionMap)
 
void RegisterActions (TTypenameArray actions)
 

Member Function Documentation

◆ ConstructActions()

bool ConstructActions ( out array< ref ActionBase actionsArray,
out map< typename, ActionBase actionNameActionMap 
)
inlineprivate

◆ RegisterActions()

void RegisterActions ( TTypenameArray  actions)
inlineprivate

References ActionActivateTrap(), ActionArmExplosive(), ActionAttach(), ActionAttachExplosivesTrigger(), ActionBandageSelf(), ActionBandageTarget(), ActionBuildOven(), ActionBuildStoneCircle(), ActionBuryAshes(), ActionCarHornShort(), ActionCraftArmband(), ActionDeCraftDrysackBag(), ActionDeCraftRopeBelt(), ActionDeCraftWitchHoodCoif(), ActionDeployObject(), ActionDetach(), ActionDetachFromTarget_SpecificSlot_MetalSheets(), ActionDetachFromTarget_SpecificSlot_WoodenLogs(), ActionDetachFromTarget_SpecificSlotsCategory_WoodenCrate(), ActionDialCombinationLock(), ActionDialCombinationLockOnTarget(), ActionDigOutStash(), ActionDisarmExplosive(), ActionDisarmExplosiveWithRemoteDetonator(), ActionDisarmExplosiveWithRemoteDetonatorUnpaired(), ActionDisarmMine(), ActionDisinfectSelf(), ActionDismantleOven(), ActionDismantleStoneCircle(), ActionDrinkPondContinuous(), ActionDrinkWellContinuous(), ActionDropItem(), ActionEatSnowContinuous(), ActionExtinguishFireplaceByExtinguisher(), ActionExtinguishFireplaceByLiquid(), ActionFoldBaseBuildingObject(), ActionForceConsumeSingle(), ActionForceFeed, ActionLightItemOnFire(), ActionLightItemOnFireWithBlowtorch(), ActionMineTree(), ActionPackTent(), ActionPlaceObject(), ActionPushCar(), ActionRaiseMegaphone(), ActionRepairBoatEngine(), ActionRepairCarChassisWithBlowtorch(), ActionRepairCarEngineWithBlowtorch(), ActionRepairCarPartWithBlowtorch(), ActionRepairItemWithBlowtorch(), ActionResetKitchenTimer(), ActionSewSelf(), ActionSewTarget(), ActionSkinning(), ActionStartEngine(), ActionStartEngineBoat(), ActionTestBloodSelf(), ActionTuneFrequency(), ActionTuneRadioStation(), ActionTurnOffAlarmClock(), ActionTurnOffTransmitter(), ActionTurnOnAlarmClock(), ActionTurnOnTransmitter(), ActionTurnValve(), ActionTurnValveUndergroundReservoir(), ActionUncoverHeadSelf(), ActionUnfoldMap(), ActionWashHandsSnow(), ActionWashHandsWater(), ActionWashHandsWell(), and FirearmActionLoadBulletQuick().

Referenced by ConstructActions().


The documentation for this class was generated from the following file: