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ActionSewSelf.c File Reference

Data Structures

class  ActionSewSelfCB
 

Functions

ActionSewSelfCB ActionContinuousBaseCB ActionSewSelf ()
 
override void CreateActionComponent ()
 
override void CreateConditionComponents ()
 
override bool HasTarget ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnFinishProgressServer (ActionData action_data)
 
override void ApplyBandage (ItemBase item, PlayerBase player)
 

Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)

◆ ActionSewSelf()

◆ ApplyBandage()

override void ApplyBandage ( ItemBase  item,
PlayerBase  player 
)

References AGT_ITEM_TO_FLESH, and GetPlugin().

◆ CreateActionComponent()

override void CreateActionComponent ( )

References m_CommandUID, and m_StanceMask.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )

◆ HasTarget()

override bool HasTarget ( )

◆ OnFinishProgressServer()

override void OnFinishProgressServer ( ActionData  action_data)