◆ CancelCondition()
References DefaultCancelCondition(), AnimatedActionBase::Do(), GetState(), ActionBaseCB::m_ActionData, m_callLoopEnd, m_inLoop, ActionBaseCB::m_Interrupted, ActionContinuousBase::OnEndAnimationLoop(), ActionContinuousBase::OnStartAnimationLoop(), STATE_LOOP_LOOP, STATE_LOOP_LOOP2, UA_INITIALIZE, and UA_PROCESSING.
◆ EndActionComponent()
| override void EndActionComponent |
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inlineprivate |
◆ InitActionComponent()
| override void InitActionComponent |
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inlineprivate |
References ActionBaseCB::CreateActionComponent(), EnableCancelCondition(), ActionBaseCB::m_ActionData, ActionBaseCB::m_Canceled, m_inLoop, ActionBaseCB::m_Interrupted, ActionBaseCB::m_SoundObject, RegisterAnimationEvent(), UA_ANIM_EVENT, UA_IN_END, UA_IN_START, and UA_INITIALIZE.
◆ SetInLoop()
| void SetInLoop |
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bool |
value | ) |
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inlineprivate |
◆ UserEndsAction()
◆ m_callLoopEnd
| bool m_callLoopEnd = false |
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◆ m_inLoop
The documentation for this class was generated from the following file: