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ActionTurnOnAlarmClock.c File Reference

Data Structures

class  ActionTurnOnAlarmClockCB
 

Functions

ActionTurnOnAlarmClockCB ActionSingleUseBaseCB ActionTurnOnAlarmClock ()
 
override void CreateActionComponent ()
 
override bool HasProneException ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnExecuteServer (ActionData action_data)
 

Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)

◆ ActionTurnOnAlarmClock()

◆ CreateActionComponent()

override void CreateActionComponent ( )

References m_CommandUID, and m_CommandUIDProne.

◆ HasProneException()

override bool HasProneException ( )

◆ OnExecuteServer()

override void OnExecuteServer ( ActionData  action_data)