Enumerations | |
| enum | RandomGeneratorSyncUsage { RGSRecoil , RGSJam , RGSGeneric , RGSAimingModel , RGSAnimalCatching , Count } |
Functions | |
| void | RandomGeneratorSyncManager (DayZPlayer player) |
| void | Update () |
| float | GetRandom01 (RandomGeneratorSyncUsage usage_index) |
| float | GetRandomInRange (RandomGeneratorSyncUsage usage_index, float min, float max) |
Variables | |
| enum RandomGeneratorSyncUsage | USAGE_COUNT = RandomGeneratorSyncUsage.Count |
| float | randomValuesArray [USAGE_COUNT] |
| DayZPlayer | m_player |
| float GetRandom01 | ( | RandomGeneratorSyncUsage | usage_index | ) |
References randomValuesArray, and USAGE_COUNT.
Referenced by GetRandomInRange().
| float GetRandomInRange | ( | RandomGeneratorSyncUsage | usage_index, |
| float | min, | ||
| float | max | ||
| ) |
References GetRandom01().
| void RandomGeneratorSyncManager | ( | DayZPlayer | player | ) |
References m_player.
Referenced by ManBase::Init().
| DayZPlayer m_player |
Referenced by Attachments::CanCombineAmmo(), VicinitySlotsContainer::CanCombineAmmo(), MissionBase::CreateCharacter(), MissionBase::EquipCharacter(), HandsContainer::GetCombinationFlags(), MissionBase::OnClientNewEvent(), HandsContainer::OnPerformCombination(), ScriptedWidgetEventHandler::OnSelectAction(), ScriptedWidgetEventHandler::OnSelectActionEx(), RandomGeneratorSyncManager(), ScriptedWidgetEventHandler::ShowActionMenu(), and Update().
| float randomValuesArray[USAGE_COUNT] |
Referenced by GetRandom01(), and Update().
| enum RandomGeneratorSyncUsage USAGE_COUNT = RandomGeneratorSyncUsage.Count |
Referenced by GetRandom01(), and Update().