Data Structures | |
| class | SoundHandlerBase |
| class | StaminaSoundHandlerBase |
Enumerations | |
| enum | eStaminaZones { ZONE0 , ZONE1 , ZONE2 } |
Functions | |
| void | Update () |
| eSoundHandlers | GetID () |
| void | SoundHandlerBase (PlayerBase player) |
| void | Init () |
| Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system) | |
| void | SetStaminaZoneOffset (int zone_offset) |
| eStaminaZones | GetZone (float stamina) |
Variables | |
| const float | TICK_INTERVAL = 1 |
| const float | STAMINA_SOUND_TR1 = 0.55 |
| const float | STAMINA_SOUND_TR2 = 0.25 |
| enum eStaminaZones | UP |
| enum eStaminaZones | DOWN |
| enum eStaminaZones | ZONE0_UP = 1 |
| enum eStaminaZones | ZONE0_DOWN = 1 |
| enum eStaminaZones | ZONE1_UP = 1 |
| enum eStaminaZones | ZONE1_DOWN = 1 |
| enum eStaminaZones | ZONE2_UP = 1 |
| enum eStaminaZones | ZONE2_DOWN = 1 |
| enum eStaminaZones | m_Id = 1 |
| PlayerBase | m_Player |
| class StaminaSoundHandlerBase extends SoundHandlerBase | m_Stamina |
| StaminaHandler | m_StaminaHandler |
| float | m_StaminaLastValue |
| int | m_StaminaZoneOffset |
| enum eStaminaZones |
| eSoundHandlers GetID | ( | ) |
References m_Id.
| eStaminaZones GetZone | ( | float | stamina | ) |
References Math::Clamp(), Math::InverseLerp(), m_Player, STAMINA_SOUND_TR1, and STAMINA_SOUND_TR2.
Referenced by Update().
| void Init | ( | ) |
Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system)
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
pre-init arrays
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
pre-init arrays
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
pre-init arrays
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
pre-init arrays
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
pre-init arrays
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
pre-init arrays
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
pre-init arrays
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
pre-init arrays
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
pre-init arrays
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
pre-init arrays
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
pre-init arrays
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
pre-init arrays
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
pre-init arrays
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
pre-init arrays
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
pre-init arrays
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
pre-init arrays
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
pre-init arrays
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
pre-init arrays
| void SetStaminaZoneOffset | ( | int | zone_offset | ) |
References m_StaminaZoneOffset.
| void SoundHandlerBase | ( | PlayerBase | player | ) |
References SoundHandlerBase::Init(), and m_Player.
| enum eStaminaZones DOWN |
| enum eStaminaZones m_Id = 1 |
Referenced by GetID(), and SoundHandlerBase::Init().
| PlayerBase m_Player |
Referenced by SoundHandlerBase().
| class StaminaSoundHandlerBase extends SoundHandlerBase m_Stamina |
Referenced by Hud::Init(), Hud::SetStamina(), Hud::SetStaminaBarVisibility(), and Update().
| StaminaHandler m_StaminaHandler |
| int m_StaminaZoneOffset |
Referenced by SetStaminaZoneOffset(), and Update().
| const float TICK_INTERVAL = 1 |
| enum eStaminaZones UP |
| enum eStaminaZones ZONE0_DOWN = 1 |
| enum eStaminaZones ZONE0_UP = 1 |
| enum eStaminaZones ZONE1_DOWN = 1 |
| enum eStaminaZones ZONE1_UP = 1 |
| enum eStaminaZones ZONE2_DOWN = 1 |
| enum eStaminaZones ZONE2_UP = 1 |