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PC Stable Documentation
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Private Member Functions | |
| void | PostponeStamina (float time) |
| override void | Update () |
Private Attributes | |
| float | m_PostponeTime = -1 |
| float | m_LastTick |
| bool | m_UpdateTimerRunning |
| bool | m_StaminaUpEndPlayed = true |
| ref Timer | m_ClientCharacterTick = new Timer |
| ref Timer | m_ClientCharacterDistanceCheck = new Timer |
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inlineprivate |
References GetGame(), and CGame::GetTime().
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inlineprivate |
References GetGame(), GetTime(), m_Player, and DayZPlayer::PlaySoundEvent().
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