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PC Stable Documentation
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Private Member Functions | |
| override void | Init () |
| override bool | ActivateCondition (PlayerBase player) |
| override bool | DeactivateCondition (PlayerBase player) |
| override void | OnReconnect (PlayerBase player) |
| override void | OnTick (PlayerBase player, float deltaT) |
Private Attributes | |
| protected float | m_EnergyDelta |
| protected float | m_LastEnergyLevel |
| ref HumanMovementState | m_MovementState = new HumanMovementState() |
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Referenced by OnTick().