PC Stable Documentation
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Private Member Functions | |
override void | Init () |
override bool | ActivateCondition (PlayerBase player) |
override bool | DeactivateCondition (PlayerBase player) |
override void | OnReconnect (PlayerBase player) |
override void | OnTick (PlayerBase player, float deltaT) |
Private Attributes | |
protected float | m_EnergyDelta |
protected float | m_LastEnergyLevel |
ref HumanMovementState | m_MovementState = new HumanMovementState() |
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Referenced by OnTick().