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ActionTurnOffWeaponFlashlight Class Reference

Private Member Functions

void ActionTurnOffWeaponFlashlight ()
 
override void CreateConditionComponents ()
 
override bool HasTarget ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnExecuteServer (ActionData action_data)
 

Private Attributes

ItemBase m_flashlight
 

Constructor & Destructor Documentation

◆ ActionTurnOffWeaponFlashlight()

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)
inlineprivate

References m_flashlight.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ HasTarget()

override bool HasTarget ( )
inlineprivate

◆ OnExecuteServer()

override void OnExecuteServer ( ActionData  action_data)
inlineprivate

References m_flashlight.

Field Documentation

◆ m_flashlight

ItemBase m_flashlight
private

Referenced by ActionCondition(), and OnExecuteServer().


The documentation for this class was generated from the following file: