PC Stable Documentation
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DEPRECATED. More...
Private Member Functions | |
void | ActionBurnSewTarget () |
override void | CreateConditionComponents () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnFinishProgressServer (ActionData action_data) |
DEPRECATED.
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inlineprivate |
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inlineprivate |
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inlineprivate |
References UAMaxDistances::DEFAULT, ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.
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inlineprivate |
References ActionBase::CanReceiveAction().