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Mp133Shotgun_Base Class Reference

basic mp5 submachine gun More...

Private Member Functions

void Mp133Shotgun ()
 
override RecoilBase SpawnRecoilObject ()
 
override void InitStateMachine ()
 
override bool CanChamberBullet (int muzzleIndex, Magazine mag)
 
override void SetActions ()
 
override void OnDebugSpawn ()
 

Private Attributes

ref WeaponStableState E
 
ref WeaponStableState F
 
ref WeaponStableState L
 
ref WeaponStableState J
 

Detailed Description

basic mp5 submachine gun

Member Function Documentation

◆ CanChamberBullet()

override bool CanChamberBullet ( int  muzzleIndex,
Magazine  mag 
)
inlineprivate

◆ InitStateMachine()

override void InitStateMachine ( )
inlineprivate

References E, F, J, and L.

◆ Mp133Shotgun()

void Mp133Shotgun ( )
inlineprivate

◆ OnDebugSpawn()

override void OnDebugSpawn ( )
inlineprivate

◆ SetActions()

override void SetActions ( )
inlineprivate

◆ SpawnRecoilObject()

override RecoilBase SpawnRecoilObject ( )
inlineprivate

Field Documentation

◆ E

ref WeaponStableState E
private

Referenced by InitStateMachine().

◆ F

ref WeaponStableState F
private

Referenced by InitStateMachine().

◆ J

ref WeaponStableState J
private

Referenced by InitStateMachine().

◆ L

ref WeaponStableState L
private

Referenced by InitStateMachine().


The documentation for this class was generated from the following file: