◆ SlotsContainer()
◆ GetFocusedItem()
◆ GetFocusedSlotsIcon()
◆ GetSlotIcon()
References m_Icons.
Referenced by AttachmentCategoriesSlotsContainer::AttachmentCategoriesSlotsContainer(), ZombieContainer::GetSlotsIcon(), AttachmentsGroupContainer::GetSlotsIcon(), AttachmentCategoriesRow::Init(), Attachments::InitAttachmentGrid(), AttachmentCategoriesContainer::InitGhostSlots(), IsDisplayable(), AttachmentCategoriesContainer::LoadAttachmentCategoriesIcon(), VicinitySlotsContainer::RecomputeNumberOfContainers(), AttachmentCategoriesContainer::ShowInSlots(), VicinitySlotsContainer::ShowItemsInContainers(), and UpdateIcon().
◆ GetVisibleFocus()
◆ IsDisplayable()
override bool IsDisplayable |
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◆ IsEmpty()
override bool IsEmpty |
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◆ SelectItem()
override bool SelectItem |
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◆ SetDefaultFocus()
override void SetDefaultFocus |
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◆ SetFocus()
void SetFocus |
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◆ SetLastFocus()
override void SetLastFocus |
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◆ SetLayoutName()
override void SetLayoutName |
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◆ SetNextLeftActive()
override void SetNextLeftActive |
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◆ SetNextRightActive()
override void SetNextRightActive |
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◆ SetVisibleFocus()
void SetVisibleFocus |
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◆ Unfocus()
override void Unfocus |
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◆ UnfocusAll()
override void UnfocusAll |
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◆ UpdateIcon()
◆ VerifySlotsIconVisibility()
bool VerifySlotsIconVisibility |
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Returns 'true' if radial icon is VISIBLE and also OPEN (individual icon or any icon, use parameter..)
References IsVisible(), and m_Icons.
◆ m_Icons
Referenced by GetFocusedSlotsIcon(), GetSlotIcon(), GetVisibleFocus(), SetDefaultFocus(), SetFocus(), SetNextLeftActive(), SetNextRightActive(), SetVisibleFocus(), SlotsContainer(), Unfocus(), UnfocusAll(), and VerifySlotsIconVisibility().
◆ m_VisibleColumnCount
The documentation for this class was generated from the following file: