PC Stable Documentation
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Static Private Member Functions | |
static void | ResetClientData () |
static void | AddPlayerBase (Man player) |
static void | RemovePlayerBase (Man player) |
static void | SyncEvent_PreprocessPlayerList (SyncPlayerList player_list) |
static void | SyncEvent_OnRecievedPlayerList (SyncPlayerList player_list) |
static array< string > | GetSimplePlayerList () |
static array< string > | GetSimplePlayerList (SyncPlayerList list) |
static void | SyncEvent_OnEntityKilled (SyncEntityKillInfo entity_killed_data) |
static void | SyncEvent_OnPlayerIgnitedFireplace (EFireIgniteType igante_type) |
Static Private Attributes | |
static ref ScriptInvoker | SyncEvent_OnPlayerListUpdate = new ScriptInvoker() |
static ref ScriptInvoker | SyncEvent_OnEntityKilled = new ScriptInvoker() |
static ref ScriptInvoker | SyncEvent_OnPlayerIgnitedFireplace = new ScriptInvoker() |
static ref array< Man > | m_PlayerBaseList = new array<Man> |
static ref SyncPlayerList | m_PlayerList |
static ref SyncPlayerList | m_LastNewPlayers |
static ref OnlineServices | m_OnlineServices |
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inlinestaticprivate |
References GetGame(), GetPlayer(), and m_PlayerBaseList.
Referenced by ManBase::Init().
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inlinestaticprivate |
References SyncPlayerList::m_PlayerList, and SyncPlayer::m_UID.
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References m_PlayerBaseList.
Referenced by ManBase::EEKilled(), and ManBase::~PlayerBase().
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References m_LastNewPlayers, m_PlayerBaseList, m_PlayerList, and SyncPlayerList::m_PlayerList.
Referenced by CGame::OnEvent().
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References ScriptInvoker::Invoke(), and SyncEvent_OnPlayerIgnitedFireplace.
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inlinestaticprivate |
References SyncPlayerList::Compare(), g_Game, OnlineServices::GetMultiplayState(), BiosClientServices::GetSessionService(), GetSimplePlayerList(), ScriptInvoker::Invoke(), OnlineServices::LoadFriends(), OnlineServices::LoadPermissions(), OnlineServices::m_ClientServices, m_LastNewPlayers, m_PlayerList, SyncPlayerList::m_PlayerList, BiosSessionService::OnSessionPlayerListUpdate(), OnlineServices::SetMultiplayState(), and SyncEvent_OnPlayerListUpdate.
Referenced by SyncEvents::OnSyncEvent().
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inlinestaticprivate |
References ErrorEx, PlayerIdentityBase::GetPlainId(), PlayerIdentityBase::GetPlainName(), and SyncPlayerList::m_PlayerList.
Referenced by SyncEvents::OnSyncEvent().
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staticprivate |
Referenced by OnlineServices::OnFriendsAsync(), ResetClientData(), and SyncEvent_OnRecievedPlayerList().
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Referenced by AddPlayerBase(), Hud::RefreshPlayerTags(), RemovePlayerBase(), and ResetClientData().
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staticprivate |
Referenced by GetSimplePlayerList(), UIScriptedMenu::Init(), ResetClientData(), and SyncEvent_OnRecievedPlayerList().
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staticprivate |
Referenced by UIScriptedMenu::Init(), SyncEvent_OnRecievedPlayerList(), and UIScriptedMenu::~InGameMenuXbox().