◆ ActionTurnOnWhileInHands()
◆ ActionCondition()
◆ CreateConditionComponents()
| override void CreateConditionComponents |
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| ) |
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inlineprivate |
◆ HasProneException()
| override bool HasProneException |
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| ) |
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inlineprivate |
◆ HasTarget()
| override bool HasTarget |
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inlineprivate |
◆ OnExecuteServer()
| override void OnExecuteServer |
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ActionData |
action_data | ) |
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inlineprivate |
◆ OnStartClient()
| override void OnStartClient |
( |
ActionData |
action_data | ) |
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inlineprivate |
◆ OnStartServer()
| override void OnStartServer |
( |
ActionData |
action_data | ) |
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inlineprivate |
The documentation for this class was generated from the following file: