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PC Stable Documentation
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Private Attributes | |
| string | m_CharacterId |
| character ID | |
| string | m_WeaponName |
| name of weapon which killed player (victim) | |
| int | m_KillDistance |
| distance in meters (rounded) between killer and victim | |
| vector | m_PositionKiller |
| position of killer | |
| vector | m_PositionVictim |
| position of victim | |
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private |
character ID
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private |
distance in meters (rounded) between killer and victim
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private |
position of killer
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private |
position of victim
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private |
name of weapon which killed player (victim)