◆ GenerateBloodType()
static int GenerateBloodType |
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◆ GetBloodTypeName()
References LIQUID_BLOOD_0_N, LIQUID_BLOOD_0_P, LIQUID_BLOOD_A_N, LIQUID_BLOOD_A_P, LIQUID_BLOOD_AB_N, LIQUID_BLOOD_AB_P, LIQUID_BLOOD_B_N, and LIQUID_BLOOD_B_P.
Referenced by RecipeBase::Do(), ActionTestBloodTarget::OnFinishProgressClient(), Hud::UpdateBloodName(), UIScriptedMenu::UpdateItemInfoLiquidType(), and HudDebugWinBase::UpdateValues().
◆ MatchBloodCompatibility()
static bool MatchBloodCompatibility |
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bloodtypetarget, |
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bloodtype |
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References LIQUID_BLOOD_0_N, LIQUID_BLOOD_0_P, LIQUID_BLOOD_A_N, LIQUID_BLOOD_A_P, LIQUID_BLOOD_AB_N, LIQUID_BLOOD_AB_P, LIQUID_BLOOD_B_N, LIQUID_BLOOD_B_P, and Debug::Log().
Referenced by CAContinuousQuantityBloodTransfer::CalcAndSetQuantity(), ActionGiveBloodSelf::OnEndServer(), and ActionGiveBloodTarget::OnEndServer().
◆ NUM_OF_BLOOD_TYPES
const int NUM_OF_BLOOD_TYPES = 8 |
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The documentation for this class was generated from the following file: