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    PC Stable Documentation 
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Private Member Functions | |
| void | ActionAnimateSeats () | 
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) | 
| override bool | CanBeUsedInVehicle () | 
| override bool | AddActionJuncture (ActionData action_data) | 
      
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References ActionBase::m_Text.
      
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  inlineprivate | 
      
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  inlineprivate | 
References GetGame(), and InventoryLocation::SetVehicle().
      
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  inlineprivate |