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    PC Stable Documentation 
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Static component of PPE manager, used to hold the instance. More...
Static Private Member Functions | |
| static void | CreateManagerStatic () | 
| static void | DestroyManagerStatic () | 
| static PPEManager | GetPPEManager () | 
| Returns the manager instance singleton.   | |
Static Private Attributes | |
| static ref PPEManager | m_Manager | 
Static component of PPE manager, used to hold the instance.
      
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  inlinestaticprivate | 
References Debug::Log(), m_Manager, and PPEManager().
Referenced by CGame::DayZGame().
      
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  inlinestaticprivate | 
References m_Manager.
Referenced by CGame::~DayZGame().
      
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  inlinestaticprivate | 
Returns the manager instance singleton.
References m_Manager.
Referenced by BleedingIndicatorDropData::AdjustColorSaturation(), CGame::DeferredInit(), PPEClassBase::Init(), CGame::LoadingHide(), PPEMatClassParameterColor::ModifyResultValues(), MissionBase::OnMissionFinish(), ManBase::OnPlayerLoaded(), ManBase::OnSelectPlayer(), PPERequesterBase::RelativizeValue(), PPERequesterBase::SendCurrentValueData(), PPERequesterBase::SetRequesterUpdating(), ActionTargetsCursor::Update(), PPEMatClassParameterCommandData::Update(), DayZIntroScene::~DayZIntroScene(), and DayZIntroSceneXbox::~DayZIntroSceneXbox().
      
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  staticprivate | 
Referenced by CreateManagerStatic(), DestroyManagerStatic(), and GetPPEManager().