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PC Stable Documentation
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Static component of PPE manager, used to hold the instance. More...
Static Private Member Functions | |
| static void | CreateManagerStatic () |
| static void | DestroyManagerStatic () |
| static PPEManager | GetPPEManager () |
| Returns the manager instance singleton. | |
Static Private Attributes | |
| static ref PPEManager | m_Manager |
Static component of PPE manager, used to hold the instance.
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inlinestaticprivate |
References Debug::Log(), m_Manager, and PPEManager().
Referenced by CGame::DayZGame().
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inlinestaticprivate |
References m_Manager.
Referenced by CGame::~DayZGame().
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inlinestaticprivate |
Returns the manager instance singleton.
References m_Manager.
Referenced by BleedingIndicatorDropData::AdjustColorSaturation(), CGame::DeferredInit(), PPEClassBase::Init(), CGame::LoadingHide(), PPEMatClassParameterColor::ModifyResultValues(), MissionBase::OnMissionFinish(), ManBase::OnPlayerLoaded(), ManBase::OnSelectPlayer(), PPERequesterBase::RelativizeValue(), PPERequesterBase::SendCurrentValueData(), PPERequesterBase::SetRequesterUpdating(), ActionTargetsCursor::Update(), PPEMatClassParameterCommandData::Update(), DayZIntroScene::~DayZIntroScene(), and DayZIntroSceneXbox::~DayZIntroSceneXbox().
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staticprivate |
Referenced by CreateManagerStatic(), DestroyManagerStatic(), and GetPPEManager().