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ActionPlugIn Class Reference

Private Member Functions

void ActionPlugIn ()
 
override void CreateConditionComponents ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnExecuteServer (ActionData action_data)
 
void Process (ActionData action_data)
 
override void OnExecuteClient (ActionData action_data)
 
ItemBase GetAttachedDevice (ItemBase parent)
 

Constructor & Destructor Documentation

◆ ActionPlugIn()

void ActionPlugIn ( )
inlineprivate

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)
inlineprivate

References GetAttachedDevice().

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ GetAttachedDevice()

ItemBase GetAttachedDevice ( ItemBase  parent)
inlineprivate

Referenced by ActionCondition(), and OnExecuteServer().

◆ OnExecuteClient()

override void OnExecuteClient ( ActionData  action_data)
inlineprivate

References Process().

◆ OnExecuteServer()

override void OnExecuteServer ( ActionData  action_data)
inlineprivate

◆ Process()

void Process ( ActionData  action_data)
inlineprivate

The documentation for this class was generated from the following file: