PC Stable Documentation
|
|
Private Member Functions | |
void | ActionPlugIn () |
override void | CreateConditionComponents () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnExecuteServer (ActionData action_data) |
void | Process (ActionData action_data) |
override void | OnExecuteClient (ActionData action_data) |
ItemBase | GetAttachedDevice (ItemBase parent) |
|
inlineprivate |
References AnimatedActionBase::m_CommandUID, and ActionBase::m_Text.
|
inlineprivate |
References GetAttachedDevice().
|
inlineprivate |
References UAMaxDistances::DEFAULT, ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.
Referenced by ActionCondition(), and OnExecuteServer().
|
inlineprivate |
References Process().
|
inlineprivate |
References g_Game, GetAttachedDevice(), and Process().
|
inlineprivate |