◆ ActivateCondition()
◆ DeactivateCondition()
◆ GetDebugText()
override string GetDebugText |
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◆ Init()
◆ OnTick()
References DEAFNESS_INTERVAL, HeavyMetalMdfr::m_DeafnessTime, HeavyMetalMdfr::m_IsDeaf, HeavyMetalMdfr::m_NextEvent, HeavyMetalMdfr::m_Time, Math::Max(), PAIN_EVENT_INTERVAL_MAX, PAIN_EVENT_INTERVAL_MIN, Math::RandomFloat01(), Math::RandomFloatInclusive(), Math::RandomInt(), HeavyMetalMdfr::SYMPTOMFALLOFF_THRESHOLD1, HeavyMetalMdfr::SYMPTOMFALLOFF_THRESHOLD3, HeavyMetalMdfr::WATER_LOSS_HEAVYMETAL_MAX, and HeavyMetalMdfr::WATER_LOSS_HEAVYMETAL_MIN.
◆ AGENT_THRESHOLD_ACTIVATE
const int AGENT_THRESHOLD_ACTIVATE = 200 |
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◆ AGENT_THRESHOLD_DEACTIVATE
const int AGENT_THRESHOLD_DEACTIVATE = 400 |
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◆ DEAFNESS_INTERVAL
const int DEAFNESS_INTERVAL = 3 |
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◆ PAIN_EVENT_INTERVAL_MAX
const int PAIN_EVENT_INTERVAL_MAX = 40 |
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◆ PAIN_EVENT_INTERVAL_MIN
const int PAIN_EVENT_INTERVAL_MIN = 20 |
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The documentation for this class was generated from the following file:
- P:/scripts/4_World/Classes/PlayerModifiers/Modifiers/diseases/HeavyMetal.c