◆ Init()
◆ OnActivate()
override protected void OnActivate |
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PlayerBase |
player | ) |
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inlineprivate |
◆ OnDeactivate()
override protected void OnDeactivate |
( |
PlayerBase |
player | ) |
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inlineprivate |
◆ HEALTH_LOSS_HEAVYMETAL_MAX
const float HEALTH_LOSS_HEAVYMETAL_MAX = 0.05 |
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staticprivate |
◆ HEALTH_LOSS_HEAVYMETAL_MIN
const float HEALTH_LOSS_HEAVYMETAL_MIN = 0.03 |
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staticprivate |
◆ m_DeafnessTime
protected float m_DeafnessTime |
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private |
◆ m_IsDeaf
◆ m_NextEvent
protected float m_NextEvent |
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private |
◆ m_Time
◆ SYMPTOMFALLOFF_THRESHOLD1
const int SYMPTOMFALLOFF_THRESHOLD1 = 200 |
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staticprivate |
◆ SYMPTOMFALLOFF_THRESHOLD2
const int SYMPTOMFALLOFF_THRESHOLD2 = 300 |
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staticprivate |
◆ SYMPTOMFALLOFF_THRESHOLD3
const int SYMPTOMFALLOFF_THRESHOLD3 = 400 |
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staticprivate |
◆ WATER_LOSS_HEAVYMETAL_MAX
const float WATER_LOSS_HEAVYMETAL_MAX = 0.8 |
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staticprivate |
◆ WATER_LOSS_HEAVYMETAL_MIN
const float WATER_LOSS_HEAVYMETAL_MIN = 0.3 |
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staticprivate |
The documentation for this class was generated from the following file:
- P:/scripts/4_World/Classes/PlayerModifiers/Modifiers/diseases/HeavyMetal.c