◆ BearTrap()
◆ CanBeDisarmed()
override bool CanBeDisarmed |
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inlineprivate |
◆ CauseVictimToStartLimping()
void CauseVictimToStartLimping |
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Object |
obj, |
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string |
damagedZone |
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) |
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inlineprivate |
◆ CreateTrigger()
override void CreateTrigger |
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inlineprivate |
◆ EEHealthLevelChanged()
override void EEHealthLevelChanged |
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int |
oldLevel, |
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int |
newLevel, |
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string |
zone |
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) |
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inlineprivate |
◆ GetLoopDeploySoundset()
override string GetLoopDeploySoundset |
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inlineprivate |
◆ IsDeployable()
override bool IsDeployable |
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inlineprivate |
◆ OnActivate()
override void OnActivate |
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inlineprivate |
◆ OnDisarm()
override void OnDisarm |
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inlineprivate |
◆ OnPlacementComplete()
override void OnPlacementComplete |
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Man |
player, |
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vector |
position = "0 0 0" , |
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vector |
orientation = "0 0 0" |
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) |
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inlineprivate |
◆ OnServerSteppedOn()
protected void OnServerSteppedOn |
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Object |
obj, |
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string |
damageZone |
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) |
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inlineprivate |
◆ OnSteppedOn()
override void OnSteppedOn |
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EntityAI |
victim | ) |
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inlineprivate |
◆ OnSteppedOut()
override void OnSteppedOut |
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EntityAI |
victim | ) |
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inlineprivate |
◆ OnUpdate()
override void OnUpdate |
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EntityAI |
victim | ) |
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inlineprivate |
◆ PlaySoundBiteEmpty()
void PlaySoundBiteEmpty |
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inlineprivate |
◆ PlaySoundBiteLeg()
void PlaySoundBiteLeg |
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inlineprivate |
◆ PlaySoundOpen()
◆ SetActions()
override void SetActions |
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inlineprivate |
◆ m_RaycastSources
Initial value:= {
"0.0 0.1 0.0",
"0.2 0.1 0.2",
"-.2 0.1 0.2",
"0.2 0.1 -0.2",
"-0.2 0.1 -0.2"
}
Referenced by OnSteppedOn().
◆ RAYCAST_SOURCES_COUNT
const int RAYCAST_SOURCES_COUNT = 5 |
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staticprivate |
The documentation for this class was generated from the following file:
- P:/scripts/4_World/Entities/ItemBase/TrapBase/Trap_Bear.c