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ActionRepairTent Class Reference

Private Member Functions

void ActionRepairTent ()
 
override void CreateConditionComponents ()
 
override bool IsUsingProxies ()
 
override bool HasTarget ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnFinishProgressServer (ActionData action_data)
 
override ActionData CreateActionData ()
 
override void WriteToContext (ParamsWriteContext ctx, ActionData action_data)
 
override bool ReadFromContext (ParamsReadContext ctx, out ActionReciveData action_recive_data)
 
override void HandleReciveData (ActionReciveData action_recive_data, ActionData action_data)
 
void RepairDamageTransfer (PlayerBase player, ItemBase repair_kit, ItemBase item, float specialty_weight, string damage_zone="")
 

Private Attributes

 m_LastValidType
 
string m_CurrentDamageZone = ""
 
int m_LastValidComponentIndex = -1
 

Constructor & Destructor Documentation

◆ ActionRepairTent()

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)
inlineprivate

◆ CreateActionData()

override ActionData CreateActionData ( )
inlineprivate

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ HandleReciveData()

override void HandleReciveData ( ActionReciveData  action_recive_data,
ActionData  action_data 
)
inlineprivate

◆ HasTarget()

override bool HasTarget ( )
inlineprivate

Referenced by ReadFromContext(), and WriteToContext().

◆ IsUsingProxies()

override bool IsUsingProxies ( )
inlineprivate

◆ OnFinishProgressServer()

override void OnFinishProgressServer ( ActionData  action_data)
inlineprivate

◆ ReadFromContext()

override bool ReadFromContext ( ParamsReadContext  ctx,
out ActionReciveData  action_recive_data 
)
inlineprivate

◆ RepairDamageTransfer()

void RepairDamageTransfer ( PlayerBase  player,
ItemBase  repair_kit,
ItemBase  item,
float  specialty_weight,
string  damage_zone = "" 
)
inlineprivate

◆ WriteToContext()

override void WriteToContext ( ParamsWriteContext  ctx,
ActionData  action_data 
)
inlineprivate

Field Documentation

◆ m_CurrentDamageZone

string m_CurrentDamageZone = ""
private

◆ m_LastValidComponentIndex

int m_LastValidComponentIndex = -1
private

◆ m_LastValidType

m_LastValidType
private

The documentation for this class was generated from the following file: