◆ HumanCommandLadder()
◆ ~HumanCommandLadder()
◆ CanExit()
  
  
      
        
          | proto native bool CanExit  | 
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◆ DebugDrawLadder()
  
  
      
        
          | proto static native bool DebugDrawLadder  | 
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          Building  | 
          pBuilding,  | 
         
        
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          int  | 
          pLadderIndex  | 
         
        
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          ) | 
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staticprivate   | 
  
 
 
◆ DebugGetLadderIndex()
  
  
      
        
          | proto static native int DebugGetLadderIndex  | 
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          string  | 
          pComponentName | ) | 
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staticprivate   | 
  
 
 
◆ Exit()
  
  
      
        
          | proto native void Exit  | 
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private   | 
  
 
 
◆ GetLogoutPosition()
  
  
      
        
          | proto native vector GetLogoutPosition  | 
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private   | 
  
 
returns the safe logout position in worldspace the position is closest to the last possible exit point the player passed 
Referenced by ManBase::OnStoreSave().
 
 
The documentation for this class was generated from the following file: