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HeadGear_Base Class Reference

hard helmet base More...

Private Member Functions

override void SetActions ()
 
override void SetActions ()
 
override void SetActions ()
 
void ~BurlapSackCover ()
 
override void EEItemLocationChanged (notnull InventoryLocation oldLoc, notnull InventoryLocation newLoc)
 
override void OnWasAttached (EntityAI parent, int slot_id)
 
override bool CanPutInCargo (EntityAI parent)
 
override bool CanDetachAttachment (EntityAI parent)
 
void OnRemovedFromHead (PlayerBase player)
 
override protected set< intGetAttachmentExclusionInitSlotValue (int slotId)
 
override protected set< intGetAttachmentExclusionInitSlotValue (int slotId)
 
override void SetActions ()
 
override void SetActions ()
 
override protected void InitGlobalExclusionValues ()
 
override void SetActions ()
 
override void SetActions ()
 
override void SetActions ()
 
override protected set< intGetAttachmentExclusionInitSlotValue (int slotId)
 
override void SetActions ()
 
override void SetActions ()
 
override void SetActions ()
 
override void SetActions ()
 
override void SetActions ()
 
override void SetActions ()
 
override void SetActions ()
 
override void SetActions ()
 
override void SetActions ()
 
override protected set< intGetAttachmentExclusionInitSlotValue (int slotId)
 
override void SetActions ()
 
override void SetActions ()
 

Private Attributes

PlayerBase m_Player
 

Detailed Description

hard helmet base

Constructor & Destructor Documentation

◆ ~BurlapSackCover()

void ~BurlapSackCover ( )
inlineprivate

References m_Player, and OnRemovedFromHead().

Member Function Documentation

◆ CanDetachAttachment()

override bool CanDetachAttachment ( EntityAI  parent)
inlineprivate

◆ CanPutInCargo()

override bool CanPutInCargo ( EntityAI  parent)
inlineprivate

◆ EEItemLocationChanged()

override void EEItemLocationChanged ( notnull InventoryLocation  oldLoc,
notnull InventoryLocation  newLoc 
)
inlineprivate

◆ GetAttachmentExclusionInitSlotValue() [1/4]

override protected set< int > GetAttachmentExclusionInitSlotValue ( int  slotId)
inlineprivate

◆ GetAttachmentExclusionInitSlotValue() [2/4]

override protected set< int > GetAttachmentExclusionInitSlotValue ( int  slotId)
inlineprivate

◆ GetAttachmentExclusionInitSlotValue() [3/4]

override protected set< int > GetAttachmentExclusionInitSlotValue ( int  slotId)
inlineprivate

◆ GetAttachmentExclusionInitSlotValue() [4/4]

override protected set< int > GetAttachmentExclusionInitSlotValue ( int  slotId)
inlineprivate

◆ InitGlobalExclusionValues()

override protected void InitGlobalExclusionValues ( )
inlineprivate

◆ OnRemovedFromHead()

void OnRemovedFromHead ( PlayerBase  player)
inlineprivate

Referenced by ~BurlapSackCover().

◆ OnWasAttached()

override void OnWasAttached ( EntityAI  parent,
int  slot_id 
)
inlineprivate

◆ SetActions() [1/19]

override void SetActions ( )
inlineprivate

References AddAction().

◆ SetActions() [2/19]

override void SetActions ( )
inlineprivate

References AddAction().

◆ SetActions() [3/19]

override void SetActions ( )
inlineprivate

References AddAction().

◆ SetActions() [4/19]

override void SetActions ( )
inlineprivate

References AddAction().

◆ SetActions() [5/19]

override void SetActions ( )
inlineprivate

References AddAction().

◆ SetActions() [6/19]

override void SetActions ( )
inlineprivate

References AddAction().

◆ SetActions() [7/19]

override void SetActions ( )
inlineprivate

References AddAction().

◆ SetActions() [8/19]

override void SetActions ( )
inlineprivate

References AddAction().

◆ SetActions() [9/19]

override void SetActions ( )
inlineprivate

References AddAction().

◆ SetActions() [10/19]

override void SetActions ( )
inlineprivate

References AddAction().

◆ SetActions() [11/19]

override void SetActions ( )
inlineprivate

References AddAction().

◆ SetActions() [12/19]

override void SetActions ( )
inlineprivate

References AddAction().

◆ SetActions() [13/19]

override void SetActions ( )
inlineprivate

References AddAction().

◆ SetActions() [14/19]

override void SetActions ( )
inlineprivate

References AddAction().

◆ SetActions() [15/19]

override void SetActions ( )
inlineprivate

References AddAction().

◆ SetActions() [16/19]

override void SetActions ( )
inlineprivate

References AddAction().

◆ SetActions() [17/19]

override void SetActions ( )
inlineprivate

References AddAction().

◆ SetActions() [18/19]

override void SetActions ( )
inlineprivate

References AddAction().

◆ SetActions() [19/19]

override void SetActions ( )
inlineprivate

References AddAction().

Field Documentation

◆ m_Player

PlayerBase m_Player
private

The documentation for this class was generated from the following files: