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    PC Stable Documentation 
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Private Member Functions | |
| void | ActionTurnOnWhileOnGround () | 
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) | 
| override void | OnExecuteServer (ActionData action_data) | 
      
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  inlineprivate | 
References AnimatedActionBase::m_CommandUID, ActionBase::m_StanceMask, and ActionBase::m_Text.
      
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  inlineprivate | 
References InventoryLocation::GetType().
      
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  inlineprivate | 
References ActionBase::InformPlayers(), EntityAI::SwitchOn(), UA_FAILED, and UA_FINISHED.