DayZ Scripts
PC Stable Documentation
 
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HumanCommandActionCallback Class Reference

Private Member Functions

override void OnFinish (bool pCanceled)
 
void Init (float run_time, PlayerBase player)
 
bool CancelCondition ()
 
override bool IsSymptomCallback ()
 
void PluginDayzPlayerActionCallback ()
 
void ~PluginDayzPlayerActionCallback ()
 
override void OnFinish (bool pCanceled)
 
bool CancelCondition ()
 
override void OnAnimationEvent (int pEventID)
 
override void OnStateChange (int pOldState, int pCurrentState)
 

Private Attributes

float m_RunTime
 
float m_StartingTime
 
PlayerBase m_Player
 
float m_fTimeStart
 
TextWidget m_pStateWidget
 
TextWidget m_pAnimEventWidget
 
TextListboxWidget m_EventsHistory
 

Static Private Attributes

static protected ref set< stringm_AnimEventMapping
 

Constructor & Destructor Documentation

◆ ~PluginDayzPlayerActionCallback()

void ~PluginDayzPlayerActionCallback ( )
inlineprivate

Member Function Documentation

◆ CancelCondition() [1/2]

bool CancelCondition ( )
inlineprivate

References GetGame(), GetTime(), and m_RunTime.

◆ CancelCondition() [2/2]

bool CancelCondition ( )
inlineprivate

◆ Init()

void Init ( float  run_time,
PlayerBase  player 
)
inlineprivate

◆ IsSymptomCallback()

override bool IsSymptomCallback ( )
inlineprivate

◆ OnAnimationEvent()

override void OnAnimationEvent ( int  pEventID)
inlineprivate

◆ OnFinish() [1/2]

override void OnFinish ( bool  pCanceled)
inlineprivate

References m_Player.

◆ OnFinish() [2/2]

override void OnFinish ( bool  pCanceled)
inlineprivate

◆ OnStateChange()

override void OnStateChange ( int  pOldState,
int  pCurrentState 
)
inlineprivate

References GetStateString().

◆ PluginDayzPlayerActionCallback()

void PluginDayzPlayerActionCallback ( )
inlineprivate

Field Documentation

◆ m_AnimEventMapping

protected ref set<string> m_AnimEventMapping
staticprivate

◆ m_EventsHistory

TextListboxWidget m_EventsHistory
private

◆ m_fTimeStart

float m_fTimeStart
private

Referenced by OnAnimationEvent().

◆ m_pAnimEventWidget

TextWidget m_pAnimEventWidget
private

◆ m_Player

◆ m_pStateWidget

TextWidget m_pStateWidget
private

◆ m_RunTime

float m_RunTime
private

◆ m_StartingTime

float m_StartingTime
private

The documentation for this class was generated from the following files: