◆ ~PluginDayzPlayerActionCallback()
◆ CancelCondition() [1/2]
◆ CancelCondition() [2/2]
◆ Init()
◆ IsSymptomCallback()
  
  
      
        
          | override bool IsSymptomCallback  | 
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           | ) | 
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inlineprivate   | 
  
 
 
◆ OnAnimationEvent()
  
  
      
        
          | override void OnAnimationEvent  | 
          ( | 
          int  | 
          pEventID | ) | 
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inlineprivate   | 
  
 
 
◆ OnFinish() [1/2]
  
  
      
        
          | override void OnFinish  | 
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          bool  | 
          pCanceled | ) | 
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inlineprivate   | 
  
 
 
◆ OnFinish() [2/2]
  
  
      
        
          | override void OnFinish  | 
          ( | 
          bool  | 
          pCanceled | ) | 
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inlineprivate   | 
  
 
 
◆ OnStateChange()
  
  
      
        
          | override void OnStateChange  | 
          ( | 
          int  | 
          pOldState,  | 
         
        
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          int  | 
          pCurrentState  | 
         
        
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          ) | 
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inlineprivate   | 
  
 
 
◆ PluginDayzPlayerActionCallback()
  
  
      
        
          | void PluginDayzPlayerActionCallback  | 
          ( | 
           | ) | 
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inlineprivate   | 
  
 
 
◆ m_AnimEventMapping
  
  
      
        
          | protected ref set<string> m_AnimEventMapping | 
         
       
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staticprivate   | 
  
 
 
◆ m_EventsHistory
  
  
      
        
          | TextListboxWidget m_EventsHistory | 
         
       
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private   | 
  
 
 
◆ m_fTimeStart
◆ m_pAnimEventWidget
◆ m_Player
◆ m_pStateWidget
◆ m_RunTime
◆ m_StartingTime
The documentation for this class was generated from the following files: