Data Structures | |
| class | PluginDayzPlayerDebugUserData | 
| class | HumanCommandActionCallback | 
| void Actions_DoCancel | ( | ) | 
References GetGame(), and GetPlayer().
Referenced by CommandHandler().
| void Actions_DoInternalCommand | ( | int | pCommandId | ) | 
References GetGame(), and GetPlayer().
Referenced by CommandHandler().
| void Actions_Start | ( | ) | 
start action
References GetGame(), PluginDayzPlayerDebugUserData::GetInt(), GetPlayer(), PluginDayzPlayerDebugUserData::GetStanceMask(), PluginDayzPlayerDebugUserData::IsFullBody(), m_ActionEventV, m_ActionsSelector, m_ActionStateV, m_EventsHistory, and Print().
Referenced by CommandHandler().
| void Actions_UpdateGlobals | ( | DayZPlayer | pPlayer | ) | 
References m_ActionsGlobalStatus.
Referenced by UpdateCommandModifiers().
| void CaptureFocus | ( | ) | 
| void CommandHandler | ( | ) | 
References Actions_DoCancel(), Actions_DoInternalCommand(), Actions_Start(), PluginDayzPlayerDebug_Ctrl::CommandHandler(), PluginDayzPlayerDebug_OtherCmds::CommandHandler(), PluginDayzPlayerDebug_Weapons::CommandHandler(), m_CH_ActionCancel, m_CH_ActionCommand, m_CH_ActionStart, m_Controls, m_OtherCmds, and m_Weapons.
| void CreateModuleWidgets | ( | ) | 
References WorkspaceWidget::CreateWidgets(), DisplayActions(), GetGame(), CGame::GetWorkspace(), m_ActionEventV, m_ActionsCancel, m_ActionsEnd, m_ActionsFilter, m_ActionsFinish, m_ActionsGlobalStatus, m_ActionsOTA, m_ActionsOTL, m_ActionsSelector, m_ActionsStart, m_ActionStateV, m_ActionTypeAll, m_ActionTypeFLA, m_ActionTypeFLG, m_ActionTypeFOA, m_ActionTypeFOG, m_ActionTypeLA, m_ActionTypeLG, m_ActionTypeOA, m_ActionTypeOG, m_Card0, m_Card0Button, m_Card1, m_Card1Button, m_Card2, m_Card2Button, m_Card3, m_Card3Button, m_Card4, m_Card4Button, m_ClearEventsButton, m_EventsHistory, m_ItemAccClass, m_ItemAccInst, m_ItemAccSClass, m_MainWnd, m_PlayerServerWalk, m_PlayerStatusV, m_PlayerSyncCreateShadow, m_PlayerSyncDelete, m_pUIHandler, and PluginBase::ShowCard().
| void CreateTypeNameMapping | ( | ) | 
| void DbgShowBoneName | ( | DayZPlayer | pPlayer | ) | 
References Print(), and vector::ToString().
| void DestroyModuleWidgets | ( | ) | 
References PluginBase::m_MainWnd.
| void DisplayActions | ( | int | pType | ) | 
References string::Contains(), PluginDayzPlayerDebugUserData::GetCategory(), PluginDayzPlayerDebugUserData::GetName(), m_ActionsFilter, m_ActionsSelector, m_AnimationList, m_AnimationListMappings, m_CurrentType, m_TypeNameMappings, string::Split(), and string::ToLower().
Referenced by CreateModuleWidgets().
| int GetCategory | ( | ) | 
Referenced by OnErrorThrown().
| int GetInt | ( | ) | 
Referenced by PluginConfigHandler::GetBatchSpawnQuantity(), PluginConfigHandler::GetConfigClassesFlag(), PluginConfigHandler::GetEmoteFromSlot(), PluginConfigHandler::GetEmoteSlot1(), PluginConfigHandler::GetEmoteSlot10(), PluginConfigHandler::GetEmoteSlot11(), PluginConfigHandler::GetEmoteSlot2(), PluginConfigHandler::GetEmoteSlot3(), PluginConfigHandler::GetEmoteSlot4(), PluginConfigHandler::GetEmoteSlot5(), PluginConfigHandler::GetEmoteSlot6(), PluginConfigHandler::GetEmoteSlot7(), PluginConfigHandler::GetEmoteSlot8(), PluginConfigHandler::GetEmoteSlot9(), PluginConfigHandler::GetItemCategoryFlag(), PluginConfigHandler::GetSceneEditorRotationAngle(), PluginConfigHandler::GetSpawnLocIndex(), and PluginConfigHandler::GetTabSelected().
| string GetNameUnique | ( | ) | 
| int GetStanceMask | ( | ) | 
References GetGame(), CGame::GetMission(), Mission::RemoveActiveInputExcludes(), x, and y.
Referenced by ActionBase::GetStanceMaskEx(), AnimatedActionBase::GetStanceMaskEx(), and ActionBase::SetupAction().
| void Hide | ( | ) | 
References m_IsActive, m_TickTimer, and PluginBase::ShowWidgets().
| bool IsActive | ( | ) | 
References PluginBase::m_IsActive.
| bool IsFullBody | ( | ) | 
Referenced by ActionBase::IsFullBodyEx().
References PluginDayzPlayerDebug_Weapons::IsWeaponChange(), and m_Weapons.
References m_pPluginPlayerDebug, x, and y.
| class PluginDayzPlayerDebugUserData OnClick | ( | Widget | w, | 
| int | x, | ||
| int | y, | ||
| int | button | ||
| ) | 
buttons clicks
send rcp
| void PlayerSyncCreate | ( | ) | 
References CGame::CreateObject(), GetGame(), CGame::GetPlayer(), m_pPlayerShadow, and PlayerSyncDelete().
| void PlayerSyncDelete | ( | ) | 
References GetGame(), GetPlayer(), m_pPlayerShadow, and CGame::ObjectDelete().
Referenced by PlayerSyncCreate(), and ~PluginDayzPlayerDebug().
| void PluginDayzPlayerDebug | ( | ) | 
References PluginBase::CreateModuleWidgets(), CreateTypeNameMapping(), m_Card1, m_Card2, m_Card3, m_Controls, m_OtherCmds, m_Weapons, and RegisterAnimations().
Referenced by DayZPlayer::CommandHandlerDebug().
| void PluginDayzPlayerDebugUserData | ( | string | name, | 
| int | category, | ||
| int | pUserData, | ||
| bool | pFullBody, | ||
| int | pStanceMask = -1  | 
        ||
| ) | 
References m_pPluginPlayerDebug, x, and y.
| void RegisterAnimation | ( | string | name, | 
| int | category, | ||
| int | pUserData, | ||
| bool | pFullBody, | ||
| int | pStanceMask = -1  | 
        ||
| ) | 
References PluginDayzPlayerDebugUserData::GetNameUnique(), m_AnimationList, m_AnimationListMappings, and name.
Referenced by RegisterAnimations().
| void RegisterAnimations | ( | ) | 
one time
fullbody looping
one time
looping
one time
fullbody looping
fullbody one time
fullbody looping
References RegisterAnimation(), TYPE_FB_GESTURE_LOOPING, TYPE_FB_GESTURE_ONETIME, TYPE_FB_LOOPING, TYPE_FB_ONETIME, TYPE_FB_SUICIDE_LOOPING, TYPE_MOD_GESTURE_LOOPING, TYPE_MOD_GESTURE_ONETIME, TYPE_MOD_LOOPING, and TYPE_MOD_ONETIME.
Referenced by PluginDayzPlayerDebug().
| void RegisterDebugItem | ( | ItemBase | item, | 
| PlayerBase | player | ||
| ) | 
| void ReleaseFocus | ( | ) | 
References Input::ChangeGameFocus(), GetGame(), CGame::GetInput(), CGame::GetUIManager(), m_HasFocus, and UIManager::ShowUICursor().
Referenced by ToggleDebugWindowEvent().
| void Show | ( | ) | 
References m_IsActive, m_TickTimer, and PluginBase::ShowWidgets().
| void ShowWidgets | ( | bool | show | ) | 
References m_MainWnd.
Referenced by OnRPC(), PluginItemDiagnostic(), and ToggleDebugWindowEvent().
| void Tick | ( | ) | 
| void ToggleDebugWindowEvent | ( | ) | 
References m_CurrentMode, and PluginBase::ToggleDebugWindowSetMode().
Referenced by OnClick().
| void ToggleDebugWindowEventOld | ( | ) | 
act:0 foc:0 -> act:1 foc:0 act:1 foc:0 -> act:0 foc:0 act:1 foc:1 -> act:1 foc:0
References PluginBase::Hide(), m_HasFocus, m_IsActive, PluginBase::ReleaseFocus(), and PluginBase::Show().
| void ToggleDebugWindowEventP | ( | ) | 
act:0 foc:0 -> act:1 foc:1 act:1 foc:0 -> act:1 foc:1 act:1 foc:1 -> act:0 foc:0
References PluginBase::CaptureFocus(), PluginBase::Hide(), m_HasFocus, m_IsActive, PluginBase::ReleaseFocus(), and PluginBase::Show().
| void ToggleDebugWindowSetMode | ( | int | pMode | ) | 
References PluginBase::CaptureFocus(), PluginBase::Hide(), PluginBase::ReleaseFocus(), and PluginBase::Show().
| void UpdateCommandModifiers | ( | DayZPlayer | pPlayer | ) | 
References Actions_UpdateGlobals(), and Print().
Referenced by Tick().
| void UpdateItemAccessor | ( | DayZPlayer | pPlayer | ) | 
References m_ItemAccClass, m_ItemAccInst, and m_ItemAccSClass.
Referenced by Tick().
| void UpdatePlayerStatus | ( | DayZPlayer | pPlayer | ) | 
References m_PlayerStatusV, and string::ToString().
Referenced by Tick().
| void ~PluginDayzPlayerDebug | ( | ) | 
| TextWidget m_ActionEventV | 
Referenced by Actions_Start(), and CreateModuleWidgets().
| ButtonWidget m_ActionsCancel | 
Referenced by CreateModuleWidgets().
| ButtonWidget m_ActionsEnd | 
Referenced by CreateModuleWidgets().
| EditBoxWidget m_ActionsFilter | 
| ButtonWidget m_ActionsFinish | 
Referenced by CreateModuleWidgets().
| TextWidget m_ActionsGlobalStatus | 
Referenced by Actions_UpdateGlobals(), and CreateModuleWidgets().
| ButtonWidget m_ActionsOTA | 
Referenced by CreateModuleWidgets().
| ButtonWidget m_ActionsOTL | 
Referenced by CreateModuleWidgets().
| TextListboxWidget m_ActionsSelector | 
Referenced by Actions_Start(), CreateModuleWidgets(), and DisplayActions().
| ButtonWidget m_ActionsStart | 
Referenced by CreateModuleWidgets().
| TextWidget m_ActionStateV | 
Referenced by Actions_Start(), and CreateModuleWidgets().
| ButtonWidget m_ActionTypeAll | 
Referenced by CreateModuleWidgets().
| ButtonWidget m_ActionTypeFLA | 
Referenced by CreateModuleWidgets().
| ButtonWidget m_ActionTypeFLG | 
Referenced by CreateModuleWidgets().
| ButtonWidget m_ActionTypeFOA | 
Referenced by CreateModuleWidgets().
| ButtonWidget m_ActionTypeFOG | 
Referenced by CreateModuleWidgets().
| ButtonWidget m_ActionTypeLA | 
Referenced by CreateModuleWidgets().
| ButtonWidget m_ActionTypeLG | 
Referenced by CreateModuleWidgets().
| ButtonWidget m_ActionTypeOA | 
Referenced by CreateModuleWidgets().
| ButtonWidget m_ActionTypeOG | 
Referenced by CreateModuleWidgets().
| protected ref array<ref PluginDayzPlayerDebugUserData> m_AnimationList = new array<ref PluginDayzPlayerDebugUserData>() | 
Referenced by DisplayActions(), and RegisterAnimation().
| protected ref map<string, ref PluginDayzPlayerDebugUserData> m_AnimationListMappings = new map<string, ref PluginDayzPlayerDebugUserData>() | 
Referenced by DisplayActions(), and RegisterAnimation().
| protected bool m_bIsFullBody | 
| Widget m_Card0 | 
Referenced by CreateModuleWidgets(), and ShowCard().
| ButtonWidget m_Card0Button | 
Referenced by CreateModuleWidgets().
| Widget m_Card1 | 
Referenced by CreateModuleWidgets(), PluginDayzPlayerDebug(), and ShowCard().
| ButtonWidget m_Card1Button | 
Referenced by CreateModuleWidgets().
| Widget m_Card2 | 
Referenced by CreateModuleWidgets(), PluginDayzPlayerDebug(), and ShowCard().
| ButtonWidget m_Card2Button | 
Referenced by CreateModuleWidgets().
| Widget m_Card3 | 
Referenced by CreateModuleWidgets(), PluginDayzPlayerDebug(), and ShowCard().
| ButtonWidget m_Card3Button | 
Referenced by CreateModuleWidgets().
| Widget m_Card4 | 
Referenced by CreateModuleWidgets(), and ShowCard().
| ButtonWidget m_Card4Button | 
Referenced by CreateModuleWidgets().
| protected int m_Category | 
| bool m_CH_ActionCancel = false | 
Referenced by CommandHandler().
| int m_CH_ActionCommand = -1000 | 
Referenced by CommandHandler().
| bool m_CH_ActionStart = false | 
Referenced by CommandHandler().
| ButtonWidget m_ClearEventsButton | 
Referenced by CreateModuleWidgets().
| ref PluginDayzPlayerDebug_Ctrl m_Controls | 
| int m_CurrentMode = 0 | 
| protected int m_CurrentType | 
Referenced by DisplayActions().
| TextListboxWidget m_EventsHistory | 
Referenced by Actions_Start(), CreateModuleWidgets(), and HumanCommandActionCallback::OnAnimationEvent().
| bool m_HasFocus = false | 
| bool m_HasServerWalk = false | 
| bool m_IsActive = false | 
| protected int m_iStanceMask | 
| TextWidget m_ItemAccClass | 
Referenced by CreateModuleWidgets(), and UpdateItemAccessor().
| TextWidget m_ItemAccInst | 
Referenced by CreateModuleWidgets(), and UpdateItemAccessor().
| TextWidget m_ItemAccSClass | 
Referenced by CreateModuleWidgets(), and UpdateItemAccessor().
| protected int m_iUserData | 
| Widget m_MainWnd | 
| protected string m_Name | 
| ref PluginDayzPlayerDebug_OtherCmds m_OtherCmds | 
Referenced by CommandHandler(), PluginDayzPlayerDebug(), and ~PluginDayzPlayerDebug().
| ButtonWidget m_PlayerServerWalk | 
Referenced by CreateModuleWidgets().
| EditBoxWidget m_PlayerStatusV | 
Referenced by CreateModuleWidgets(), and UpdatePlayerStatus().
| ButtonWidget m_PlayerSyncCreateShadow | 
Referenced by CreateModuleWidgets().
| ButtonWidget m_PlayerSyncDelete | 
Referenced by CreateModuleWidgets().
| Entity m_pPlayerShadow | 
Referenced by PlayerSyncCreate(), and PlayerSyncDelete().
| PluginDayzPlayerDebug m_pPluginPlayerDebug | 
Referenced by OnChange(), and PluginDayzPlayerDebugUserData().
| ref PluginDayzPlayerDebugUIHandler m_pUIHandler | 
Referenced by PluginBase::CreateModuleWidgets(), and CreateModuleWidgets().
| ref Timer m_TickTimer | 
Referenced by CreateTypeNameMapping(), and DisplayActions().
| ref PluginDayzPlayerDebug_Weapons m_Weapons | 
Referenced by CommandHandler(), IsWeaponChange(), PluginDayzPlayerDebug(), Tick(), and ~PluginDayzPlayerDebug().
| private const int TYPE_ALL = -1 | 
| private const int TYPE_FB_GESTURE_LOOPING = 6 | 
Referenced by CreateTypeNameMapping(), and RegisterAnimations().
| private const int TYPE_FB_GESTURE_ONETIME = 7 | 
Referenced by CreateTypeNameMapping(), and RegisterAnimations().
| private const int TYPE_FB_LOOPING = 2 | 
Referenced by CreateTypeNameMapping(), and RegisterAnimations().
| private const int TYPE_FB_ONETIME = 3 | 
Referenced by CreateTypeNameMapping(), and RegisterAnimations().
| private const int TYPE_FB_SUICIDE_LOOPING = TYPE_FB_GESTURE_LOOPING | 
Referenced by RegisterAnimations().
| private const int TYPE_MOD_GESTURE_LOOPING = 4 | 
Referenced by CreateTypeNameMapping(), and RegisterAnimations().
| private const int TYPE_MOD_GESTURE_ONETIME = 5 | 
Referenced by CreateTypeNameMapping(), and RegisterAnimations().
| class PluginDayzPlayerActionCallback extends HumanCommandActionCallback TYPE_MOD_LOOPING = 0 | 
Referenced by CreateTypeNameMapping(), and RegisterAnimations().
| private const int TYPE_MOD_ONETIME = 1 | 
Referenced by CreateTypeNameMapping(), and RegisterAnimations().