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    PC Stable Documentation 
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Private Member Functions | |
| void | CCTSurface (float maximal_target_distance=UAMaxDistances.DEFAULT) | 
| override bool | Can (PlayerBase player, ActionTarget target) | 
Private Attributes | |
| protected float | m_MaximalActionDistanceSq | 
      
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  inlineprivate | 
References m_MaximalActionDistanceSq.
      
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  inlineprivate | 
References vector::DistanceSq(), GetGame(), m_MaximalActionDistanceSq, and vector::Zero.
      
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  private | 
Referenced by Can(), and CCTSurface().