PC Stable Documentation
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Static Private Member Functions | |
static float | GetNoiseMultiplier (DayZPlayerImplement playerImplement) |
static float | GetNoiseReduction (Weather weather) |
static float | GetNoiseMultiplierByPlayerSpeed (DayZPlayerImplement playerImplement) |
static float | GetNoiseMultiplierByShoes (DayZPlayerImplement playerImplement) |
static float | GetNoiseMultiplierBySurface (DayZPlayerImplement playerImplement) |
Static Private Attributes | |
static float | SURFACE_NOISE_WEIGHT = 0.25 |
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inlinestaticprivate |
References GetNoiseMultiplierByPlayerSpeed(), GetNoiseMultiplierByShoes(), GetNoiseMultiplierBySurface(), and SURFACE_NOISE_WEIGHT.
Referenced by DayZPlayer::OnStepEvent(), and ProcessNoiseComponents().
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inlinestaticprivate |
References PlayerConstants::AI_NOISE_CROUCH_RUN, PlayerConstants::AI_NOISE_IDLE, PlayerConstants::AI_NOISE_ROLL, PlayerConstants::AI_NOISE_RUN, PlayerConstants::AI_NOISE_SPRINT, PlayerConstants::AI_NOISE_WALK, and AITargetCallbacksPlayer::StanceToMovementIdxTranslation().
Referenced by GetNoiseMultiplier(), and ShowCoefsDbg().
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inlinestaticprivate |
References PlayerConstants::AI_NOISE_SHOES_BOOTS, PlayerConstants::AI_NOISE_SHOES_NONE, and PlayerConstants::AI_NOISE_SHOES_SNEAKERS.
Referenced by GetNoiseMultiplier(), and ShowCoefsDbg().
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inlinestaticprivate |
Referenced by GetNoiseMultiplier(), and ShowCoefsDbg().
References Weather::GetNoiseReductionByWeather().
Referenced by DayZPlayer::CommandHandler(), GenerateAINoiseAtPosition(), Car::GenerateCarHornAINoise(), Heating(), ActionCloseDoors::OnEndServer(), ActionCloseFence::OnEndServer(), ActionOpenDoors::OnEndServer(), ActionOpenFence::OnEndServer(), DayZPlayer::OnStepEvent(), AlarmClock_ColorBase::OnUpdate(), KitchenTimer::OnUpdate(), OnWork(), OnWorkStart(), ItemBase::PlayCatchNoise(), ProcessNoiseComponents(), DayZPlayer::ProcessSoundEvent(), DayZInfected::ProcessSoundVoiceEvent(), DayZPlayer::ProcessWeaponEvent(), and ShowCoefsDbg().
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staticprivate |
Referenced by GetNoiseMultiplier().