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void | OnReceive (int channel) |
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void | OnReceiveInt (int channel, int value) |
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void | OnReceiveFloat (int channel, float value) |
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void | OnReceiveString (int channel, string value) |
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void | OnReceiveParam (int channel, Param params) |
| This method is called when an object inheriting from this class subscribes to a channel, and a message along with an object reference is broadcast on that channel, if the object was created just for the purpose of relaying information and is not referenced anywhere else, it should be deleted after processing inside this method.
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void | MessageReceiverBase () |
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void | Subscribe (int channel) |
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void | Unsubscribe (int channel) |
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void | UnsubscribeAll () |
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void | Broadcast (int channel) |
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void | BroadcastInt (int channel, int value) |
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void | BroadcastFloat (int channel, float value) |
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void | BroadcastString (int channel, string value) |
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void | BroadcastParam (int channel, Param params) |
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void | Log (string message) |
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void | DisplayElementBase (PlayerBase player) |
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bool | IsClientOnly () |
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bool | IsValueChanged () |
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void | UpdateHUD () |
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int | GetNumberOfBits () |
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void | SetValue (int value, int range=0) |
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int | GetValue () |
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int | BitToDec (int mask, int index, int length) |
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int | GetCompareMask () |
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int | GetType () |
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int | TranslateLevelToStatus (int level) |
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◆ MessageReceiverBase()
◆ BitToDec()
◆ Broadcast()
void Broadcast |
( |
int |
channel | ) |
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inlineprivate |
◆ BroadcastFloat()
void BroadcastFloat |
( |
int |
channel, |
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float |
value |
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) |
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inlineprivate |
◆ BroadcastInt()
void BroadcastInt |
( |
int |
channel, |
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int |
value |
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) |
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inlineprivate |
◆ BroadcastParam()
void BroadcastParam |
( |
int |
channel, |
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Param |
params |
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) |
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inlineprivate |
◆ BroadcastString()
void BroadcastString |
( |
int |
channel, |
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string |
value |
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) |
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inlineprivate |
◆ DisplayElementBase()
◆ GetCompareMask()
◆ GetNumberOfBits()
◆ GetType()
◆ GetValue()
◆ IsClientOnly()
◆ IsValueChanged()
◆ Log()
◆ OnReceive()
void OnReceive |
( |
int |
channel | ) |
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inlineprivate |
◆ OnReceiveFloat()
void OnReceiveFloat |
( |
int |
channel, |
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float |
value |
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) |
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inlineprivate |
◆ OnReceiveInt()
void OnReceiveInt |
( |
int |
channel, |
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int |
value |
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) |
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inlineprivate |
◆ OnReceiveParam()
void OnReceiveParam |
( |
int |
channel, |
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Param |
params |
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) |
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inlineprivate |
This method is called when an object inheriting from this class subscribes to a channel, and a message along with an object reference is broadcast on that channel, if the object was created just for the purpose of relaying information and is not referenced anywhere else, it should be deleted after processing inside this method.
◆ OnReceiveString()
void OnReceiveString |
( |
int |
channel, |
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string |
value |
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) |
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inlineprivate |
◆ SetValue()
void SetValue |
( |
int |
value, |
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int |
range = 0 |
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) |
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inlineprivate |
◆ Subscribe()
void Subscribe |
( |
int |
channel | ) |
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inlineprivate |
◆ TranslateLevelToStatus()
int TranslateLevelToStatus |
( |
int |
level | ) |
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inlineprivate |
◆ Unsubscribe()
void Unsubscribe |
( |
int |
channel | ) |
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inlineprivate |
◆ UnsubscribeAll()
◆ UpdateHUD()
◆ m_Colors
◆ m_IsClientOnly
bool m_IsClientOnly = false |
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private |
◆ m_Key
◆ m_Labels
◆ m_ModuleMessageManager
PluginMessageManager m_ModuleMessageManager |
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private |
◆ m_ModulePlayerStatus
PluginPlayerStatus m_ModulePlayerStatus |
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private |
◆ m_Player
◆ m_Pos
◆ m_Range
◆ m_System
◆ m_Type
◆ m_Value
◆ m_ValueLast
◆ NUM_OF_BITS
The documentation for this class was generated from the following files: