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ActionBuryBody Class Reference

Private Member Functions

void ActionBuryBody ()
 
override void CreateConditionComponents ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override bool Can (PlayerBase player, ActionTarget target, ItemBase item, int condition_mask)
 
override void OnFinishProgressServer (ActionData action_data)
 

Constructor & Destructor Documentation

◆ ActionBuryBody()

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)
inlineprivate

◆ Can()

override bool Can ( PlayerBase  player,
ActionTarget  target,
ItemBase  item,
int  condition_mask 
)
inlineprivate

References vector::Forward.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ OnFinishProgressServer()

override void OnFinishProgressServer ( ActionData  action_data)
inlineprivate

References g_Game.


The documentation for this class was generated from the following file: