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Dispatcher Class Reference

Private Member Functions

Param CallMethod (CallID call_id, Param params)
 
private void SendLogAtClient (Param1< string > p)
 
private void ScriptConsoleAddPrint (Param1< string > p)
 
private void ScriptConsoleHistoryBack ()
 
private void ScriptConsoleHistoryForward ()
 
private void SceneEditorCommand (Param params)
 
private void MissionGameplayHideInventory ()
 
override Param CallMethod (CallID call_id, Param params)
 

Member Function Documentation

◆ CallMethod() [1/2]

Param CallMethod ( CallID  call_id,
Param  params 
)
inlineprivate

◆ CallMethod() [2/2]

◆ MissionGameplayHideInventory()

private void MissionGameplayHideInventory ( )
inlineprivate

References GetGame(), Mission::HideInventory(), and mission.

Referenced by CallMethod().

◆ SceneEditorCommand()

private void SceneEditorCommand ( Param  params)
inlineprivate

◆ ScriptConsoleAddPrint()

private void ScriptConsoleAddPrint ( Param1< string p)
inlineprivate

◆ ScriptConsoleHistoryBack()

private void ScriptConsoleHistoryBack ( )
inlineprivate

◆ ScriptConsoleHistoryForward()

private void ScriptConsoleHistoryForward ( )
inlineprivate

◆ SendLogAtClient()

private void SendLogAtClient ( Param1< string p)
inlineprivate

References GetPlugin().

Referenced by CallMethod().


The documentation for this class was generated from the following files: