PC Stable Documentation
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Private Member Functions | |
Param | CallMethod (CallID call_id, Param params) |
private void | SendLogAtClient (Param1< string > p) |
private void | ScriptConsoleAddPrint (Param1< string > p) |
private void | ScriptConsoleHistoryBack () |
private void | ScriptConsoleHistoryForward () |
private void | SceneEditorCommand (Param params) |
private void | MissionGameplayHideInventory () |
override Param | CallMethod (CallID call_id, Param params) |
Referenced by CallMethod(), PluginDayzPlayerDebug_Weapons::OnClick(), and Debug::SaveLog().
References CALL_ID_HIDE_INVENTORY, CALL_ID_SCENE_EDITOR_COMMAND, CALL_ID_SCR_CNSL_ADD_PRINT, CALL_ID_SCR_CNSL_GETSELECTEDITEM, CALL_ID_SCR_CNSL_HISTORY_BACK, CALL_ID_SCR_CNSL_HISTORY_NEXT, CALL_ID_SEND_LOG, ScriptConsoleItemsTab::GetLastSelectedObject(), MissionGameplayHideInventory(), SceneEditorCommand(), ScriptConsoleAddPrint(), ScriptConsoleHistoryBack(), ScriptConsoleHistoryForward(), and SendLogAtClient().
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inlineprivate |
References GetGame(), Mission::HideInventory(), and mission.
Referenced by CallMethod().
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inlineprivate |
References GetGame(), UIManager::GetMenu(), CGame::GetUIManager(), MENU_SCENE_EDITOR, and UIScriptedMenu::SceneEditorCommand().
Referenced by CallMethod().
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inlineprivate |
References ScriptConsoleEnfScriptTab::Add(), GetGame(), UIManager::GetMenu(), CGame::GetUIManager(), and MENU_SCRIPTCONSOLE.
Referenced by CallMethod().
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inlineprivate |
References GetGame(), UIManager::GetMenu(), CGame::GetUIManager(), ScriptConsoleEnfScriptTab::HistoryBack(), and MENU_SCRIPTCONSOLE.
Referenced by CallMethod().
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inlineprivate |
References GetGame(), UIManager::GetMenu(), CGame::GetUIManager(), ScriptConsoleEnfScriptTab::HistoryForward(), and MENU_SCRIPTCONSOLE.
Referenced by CallMethod().
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inlineprivate |
References GetPlugin().
Referenced by CallMethod().