|
PC Stable Documentation
|
|

Private Attributes | |
| bool | m_RandomizeRotation = true |
| float | m_ScaleMin = 0.1 |
| float | m_ScaleMax = 1.0 |
| vector | m_PositionOffset = vector.Zero |
|
private |
Referenced by FireplaceBase(), and SpawnDecal().
|
private |
Referenced by FireplaceBase(), and SpawnDecal().
|
private |
|
private |
Referenced by SpawnDecal(), and UpdateSize().