PC Stable Documentation
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Private Member Functions | |
void | BloodyHands (string normal_material, string bloody_material) |
string | GetMaterial (int material_type) |
void | SetMaterial (int material_type, string material) |
Private Attributes | |
string | m_Materials [2] |
const int | MATERIAL_TYPE_NORMAL = 0 |
const int | MATERIAL_TYPE_BLOODY = 1 |
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inlineprivate |
References m_Materials, MATERIAL_TYPE_BLOODY, and MATERIAL_TYPE_NORMAL.
References m_Materials.
References m_Materials.
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private |
Referenced by BloodyHands(), GetMaterial(), and SetMaterial().
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private |
Referenced by BloodyHands(), SetBloodyHands(), and SetBloodyHandsEx().
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private |
Referenced by BloodyHands(), SetBloodyHands(), and SetBloodyHandsEx().