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BloodyHands Class Reference

Private Member Functions

void BloodyHands (string normal_material, string bloody_material)
 
string GetMaterial (int material_type)
 
void SetMaterial (int material_type, string material)
 

Private Attributes

string m_Materials [2]
 
const int MATERIAL_TYPE_NORMAL = 0
 
const int MATERIAL_TYPE_BLOODY = 1
 

Constructor & Destructor Documentation

◆ BloodyHands()

void BloodyHands ( string  normal_material,
string  bloody_material 
)
inlineprivate

Member Function Documentation

◆ GetMaterial()

string GetMaterial ( int  material_type)
inlineprivate

References m_Materials.

◆ SetMaterial()

void SetMaterial ( int  material_type,
string  material 
)
inlineprivate

References m_Materials.

Field Documentation

◆ m_Materials

string m_Materials[2]
private

◆ MATERIAL_TYPE_BLOODY

const int MATERIAL_TYPE_BLOODY = 1
private

◆ MATERIAL_TYPE_NORMAL

const int MATERIAL_TYPE_NORMAL = 0
private

The documentation for this class was generated from the following file: