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PC Stable Documentation
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Private Member Functions | |
| override void | CreateConditionComponents () |
| override bool | HasTarget () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override bool | ActionConditionContinue (ActionData action_data) |
| override void | OnExecuteClient (ActionData action_data) |
| override void | OnExecuteServer (ActionData action_data) |
Private Attributes | |
| int | m_SlotID = InventorySlots.INVALID |
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inlineprivate |
References m_SlotID.
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inlineprivate |
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inlineprivate |
References ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.
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inlineprivate |
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inlineprivate |
References ActionBase::ClearInventoryReservationEx().
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inlineprivate |
References ActionBase::ClearInventoryReservationEx(), GetGame(), InventorySlots::GetSlotName(), and m_SlotID.
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private |