◆ HumanCommandVehicle()
◆ ~HumanCommandVehicle()
◆ GetOutVehicle()
proto native void GetOutVehicle |
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◆ GetTransport()
Referenced by ActionCarHornBase::ActionCondition(), ActionCondition(), ActionGetOutTransport::ActionCondition(), ActionSwitchLights::ActionCondition(), ActionStopEngine::ActionCondition(), ActionStopEngineBoat::ActionCondition(), DayZPlayer::CameraHandler(), ManBase::CommandHandler(), DayZPlayerCamera3rdPersonVehicle(), CAContinuousRepeatStartEngine::Execute(), DeveloperTeleport::GetPlayerRootForTeleporting(), DayZPlayer::HandleDeath(), EntityAI::IsIgnoredObject(), IsObjectIgnoredOnGettingOut(), OnEndServer(), OnExecute(), ActionStopEngineBoat::OnExecute(), OnExecuteServer(), ActionSwitchLights::OnExecuteServer(), ActionStopEngine::OnExecuteServer(), OnFinishProgress(), OnFinishProgressServer(), ActionGetOutTransport::OnStart(), OnStartServer(), ActionGetOutTransport::OnStartServer(), Hud::RefreshVehicleHud(), ManBase::ResetPlayer(), ActionGetOutTransport::SetupAction(), BoatHud::ShowVehicleInfo(), CarHud::ShowVehicleInfo(), CarHornShortActionInput::UpdatePossibleActions(), and ToggleLightsActionInput::UpdatePossibleActions().
◆ GetVehicleClass()
proto native int GetVehicleClass |
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◆ GetVehicleSeat()
proto native int GetVehicleSeat |
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◆ GetVehicleType()
proto native int GetVehicleType |
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◆ IsGettingIn()
proto native bool IsGettingIn |
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◆ IsGettingOut()
proto native bool IsGettingOut |
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◆ IsObjectIgnoredOnGettingOut()
◆ IsSwitchSeat()
proto native bool IsSwitchSeat |
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◆ JumpOutVehicle()
proto native void JumpOutVehicle |
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◆ KeepInVehicleSpaceAfterLeave()
proto native void KeepInVehicleSpaceAfterLeave |
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bool |
pState | ) |
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◆ KnockedOutVehicle()
proto native void KnockedOutVehicle |
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◆ ProcessLeaveEvents()
proto native void ProcessLeaveEvents |
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◆ SetClutchState()
proto native void SetClutchState |
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bool |
pState | ) |
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◆ SetVehicleType()
proto native void SetVehicleType |
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int |
pVehicleType | ) |
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◆ ShouldBeKnockedOut()
proto native bool ShouldBeKnockedOut |
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◆ SwitchSeat()
proto native void SwitchSeat |
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pTransportPositionIndex, |
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pVehicleSeat |
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◆ WasGearChange()
proto native bool WasGearChange |
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The documentation for this class was generated from the following file: