◆ InitServer()
| override void InitServer |
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◆ ValidateServer()
| override bool ValidateServer |
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◆ hitDirectionBehaviour
| int hitDirectionBehaviour = HitDirectionModes.STATIC |
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◆ hitDirectionBreakPointRelative
| float hitDirectionBreakPointRelative = HitDirectionConstants.BREAKPOINT_BASE |
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◆ hitDirectionIndicatorColorStr
| string hitDirectionIndicatorColorStr |
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◆ hitDirectionMaxDuration
| float hitDirectionMaxDuration = HitDirectionConstants.DURATION_BASE |
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◆ hitDirectionOverrideEnabled
| bool hitDirectionOverrideEnabled = false |
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◆ hitDirectionScatter
| float hitDirectionScatter = HitDirectionConstants.SCATTER |
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◆ hitDirectionStyle
| int hitDirectionStyle = HitIndicatorType.SPLASH |
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◆ hitIndicationPostProcessEnabled
| bool hitIndicationPostProcessEnabled = false |
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The documentation for this class was generated from the following file: