Private Member Functions | |
| override void | InitStateMachine () |
| override bool | CanChamberBullet (int muzzleIndex, Magazine mag) |
| override void | SetActions () |
| override void | SetNextWeaponMode (int muzzleIndex) |
Private Attributes | |
| ref WeaponStableState | L_L |
| ref WeaponStableState | L_E |
| ref WeaponStableState | E_L |
| ref WeaponStableState | F_L |
| ref WeaponStableState | F_F |
| ref WeaponStableState | F_E |
| ref WeaponStableState | E_F |
| ref WeaponStableState | E_E |
References IsChamberFiredOut().
|
inlineprivate |
|
inlineprivate |
References AddAction().
|
inlineprivate |
|
private |
Referenced by InitStateMachine().
|
private |
Referenced by InitStateMachine().
|
private |
Referenced by InitStateMachine().
|
private |
Referenced by InitStateMachine().
|
private |
Referenced by InitStateMachine().
|
private |
Referenced by InitStateMachine().
|
private |
Referenced by InitStateMachine().
|
private |
Referenced by InitStateMachine().