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PC Stable Documentation
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Private Member Functions | |
| void | CTActor (int index, vector pos, vector orient, string type, array< string > items, string hands_item, CameraToolsMenu parent) |
| void | ~CTActor () |
| string | GetActorType () |
| void | AddItem (string item) |
| void | SetItems (array< string > items) |
| array< string > | GetItems () |
| void | SetHandsItem (string item) |
| string | GetHandsItem () |
| void | Reset () |
Private Attributes | |
| protected int | m_Index |
| protected Widget | m_Root |
| protected TextWidget | m_IndexWidget |
| protected string | m_HandsItem |
| protected ref array< string > | m_Items |
| protected EntityAI | m_HandsItemObj |
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References WorkspaceWidget::CreateWidgets(), GetGame(), CGame::GetWorkspace(), m_Menu, m_Orientation, m_Position, SetHandsItem(), and SetItems().
Referenced by ScriptedWidgetEventHandler::OnMouseButtonDown().
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References m_HandsItem.
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References GetItems(), SetHandsItem(), and SetItems().
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inlineprivate |
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private |
Referenced by GetHandsItem().
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private |
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Referenced by GetItems().
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