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    PC Stable Documentation 
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Private Member Functions | |
| void | CTActor (int index, vector pos, vector orient, string type, array< string > items, string hands_item, CameraToolsMenu parent) | 
| void | ~CTActor () | 
| string | GetActorType () | 
| void | AddItem (string item) | 
| void | SetItems (array< string > items) | 
| array< string > | GetItems () | 
| void | SetHandsItem (string item) | 
| string | GetHandsItem () | 
| void | Reset () | 
Private Attributes | |
| protected int | m_Index | 
| protected Widget | m_Root | 
| protected TextWidget | m_IndexWidget | 
| protected string | m_HandsItem | 
| protected ref array< string > | m_Items | 
| protected EntityAI | m_HandsItemObj | 
      
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References WorkspaceWidget::CreateWidgets(), GetGame(), CGame::GetWorkspace(), m_Menu, m_Orientation, m_Position, SetHandsItem(), and SetItems().
Referenced by ScriptedWidgetEventHandler::OnMouseButtonDown().
      
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References m_HandsItem.
      
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References GetItems(), SetHandsItem(), and SetItems().
      
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Referenced by GetHandsItem().
      
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Referenced by GetItems().
      
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