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ITEM_UIData Class Reference

data for UI, in-game HUD, and similar More...

Private Member Functions

override void InitServer ()
 
override bool ValidateServer ()
 

Private Attributes

ref ITEM_HitIndicationData HitIndicationData = new ITEM_HitIndicationData
 !! all member variables must correspond with the cfggameplay.json file contents !!!!
 
bool use3DMap = false
 

Detailed Description

data for UI, in-game HUD, and similar

Member Function Documentation

◆ InitServer()

override void InitServer ( )
inlineprivate

◆ ValidateServer()

override bool ValidateServer ( )
inlineprivate

Field Documentation

◆ HitIndicationData

◆ use3DMap

bool use3DMap = false
private

The documentation for this class was generated from the following file: